Speech-Language Pathologists' Perspectives On Virtual Reality for Childhood Traumatic Brain Injury.

IF 2.3 3区 医学 Q1 AUDIOLOGY & SPEECH-LANGUAGE PATHOLOGY
Jessica Salley Riccardi, Paul D S Fink, Justin R Brown, Helen Murray-James
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Abstract

Purpose: Although evidence supports virtual reality (VR) applications in rehabilitation and education, investigations into VR technology for children with traumatic brain injury (TBI) are still evolving and lack robust evidence related to design or effectiveness. The purpose of the present study was to understand the perspectives of speech-language pathologists (SLPs) for designing VR tools that are acceptable and feasible for clinical practice.

Method: Thirty-one SLPs completed a self-administered online survey related to their awareness and opinions on VR and its potential application to childhood TBI broadly and within a case study of a child with TBI. Data were analyzed descriptively and using a modified version of systematic text condensation.

Results: Participants, on average, reported being "somewhat aware" of VR and "neither not aware or unaware" of the idea of VR as a clinical tool. Participants generally had positive ratings for the potential use of VR to childhood TBI generally and in response to a case study centered on cognitive-communication skills. Through open-ended questions, participants identified various (a) benefits (e.g., ability for VR to simulate functional tasks or contexts) or (b) hesitations or challenges (e.g., limitations related to client ability, lack of equipment access) for using VR with children with brain injury related to design and implementation.

Conclusion: Although further development and translation research is needed, the perspectives of SLPs included in the present study can be utilized to inform future development and implementation efforts to ensure VR design that is inclusive, participatory, and best fit to future SLP practice with children with TBI.

语言病理学家对儿童创伤性脑损伤虚拟现实的看法。
目的:尽管有证据支持虚拟现实(VR)在康复和教育中的应用,但对创伤性脑损伤(TBI)儿童的VR技术的研究仍在发展中,缺乏与设计或有效性相关的有力证据。本研究的目的是了解语言病理学家(slp)在设计临床实践中可接受和可行的虚拟现实工具方面的观点。方法:31名slp完成了一项自我管理的在线调查,调查内容涉及他们对VR的认识和看法,以及VR在儿童TBI中的潜在应用,并对一名TBI儿童进行了案例研究。对数据进行描述性分析,并使用改进版本的系统文本浓缩。结果:平均而言,参与者报告“多少知道”VR,“既不知道也不知道”VR作为临床工具的想法。参与者普遍对VR在儿童TBI中的潜在应用持积极态度,并对以认知沟通技能为中心的案例研究做出了回应。通过开放式问题,参与者确定了与设计和实施相关的脑损伤儿童使用VR的各种(a)好处(例如,VR模拟功能任务或环境的能力)或(b)犹豫或挑战(例如,与客户能力相关的限制,缺乏设备访问)。结论:虽然需要进一步的发展和翻译研究,但本研究中包含的SLP观点可以为未来的发展和实施工作提供信息,以确保VR设计具有包容性,参与性,最适合未来TBI儿童的SLP实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
American Journal of Speech-Language Pathology
American Journal of Speech-Language Pathology AUDIOLOGY & SPEECH-LANGUAGE PATHOLOGY-REHABILITATION
CiteScore
4.30
自引率
11.50%
发文量
353
审稿时长
>12 weeks
期刊介绍: Mission: AJSLP publishes peer-reviewed research and other scholarly articles on all aspects of clinical practice in speech-language pathology. The journal is an international outlet for clinical research pertaining to screening, detection, diagnosis, management, and outcomes of communication and swallowing disorders across the lifespan as well as the etiologies and characteristics of these disorders. Because of its clinical orientation, the journal disseminates research findings applicable to diverse aspects of clinical practice in speech-language pathology. AJSLP seeks to advance evidence-based practice by disseminating the results of new studies as well as providing a forum for critical reviews and meta-analyses of previously published work. Scope: The broad field of speech-language pathology, including aphasia; apraxia of speech and childhood apraxia of speech; aural rehabilitation; augmentative and alternative communication; cognitive impairment; craniofacial disorders; dysarthria; fluency disorders; language disorders in children; speech sound disorders; swallowing, dysphagia, and feeding disorders; and voice disorders.
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