Virtual Reality as a Tool for Upper Limb Rehabilitation in Rett Syndrome: Reducing Stereotypies and Improving Motor Skills.

IF 1.4 Q3 PEDIATRICS
Rosa Angela Fabio, Martina Semino, Michela Perina, Matteo Martini, Emanuela Riccio, Giulia Pili, Danilo Pani, Manuela Chessa
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引用次数: 0

Abstract

Background/objectives: Rett Syndrome (RTT) is a rare neurodevelopmental disorder that causes the loss of motor, communicative, and cognitive skills. While no cure exists, rehabilitation plays a crucial role in improving quality of life. Virtual Reality (VR) has shown promise in enhancing motor function and reducing stereotypic behaviors in RTT. This study aims to assess the impact of VR training on upper limb motor skills in RTT patients, focusing on reaching and hand-opening tasks, as well as examining its role in motivation and engagement during rehabilitation.

Methods: Twenty RTT patients (aged 5-33) were randomly assigned to an experimental group (VR training) and a control group (standard rehabilitation). Pre- and post-tests evaluated motor skills and motivation in both VR and real-world contexts. The VR training involved 40 sessions over 8 weeks, focusing on fine motor tasks. Non-parametric statistical methods were used to analyze the data.

Results: Results indicated significant improvements in the experimental group for motor parameters, including reduced stereotypy intensity and frequency, faster response times, and increased correct performance. These improvements were consistent across VR and ecological conditions. Moreover, attention time increased, while the number of aids required decreased, highlighting enhanced engagement and independence. However, motivation levels remained stable throughout the sessions.

Conclusions: This study demonstrates the potential of VR as a tool for RTT rehabilitation, addressing both motor and engagement challenges. Future research should explore the customization of VR environments to maximize the generalization of skills and sustain motivation over extended training periods.

虚拟现实作为Rett综合征上肢康复的工具:减少刻板印象和提高运动技能。
背景/目的:Rett综合征(RTT)是一种罕见的神经发育障碍,导致运动、交流和认知技能的丧失。虽然无法治愈,但康复在提高生活质量方面起着至关重要的作用。虚拟现实(VR)在增强RTT的运动功能和减少刻板印象行为方面显示出前景。本研究旨在评估VR训练对RTT患者上肢运动技能的影响,重点关注伸手和手张开任务,并研究其在康复期间的动机和参与中的作用。方法:20例年龄5 ~ 33岁的RTT患者随机分为实验组(VR训练)和对照组(标准康复)。前后测试评估了虚拟现实和现实环境下的运动技能和动机。VR训练包括40次,为期8周,重点是精细运动任务。采用非参数统计方法对数据进行分析。结果:实验组的运动参数有显著改善,包括刻板印象强度和频率降低,反应时间加快,正确表现提高。这些改善在VR和生态条件下是一致的。此外,关注时间增加了,而所需的辅助工具数量减少了,突出了参与和独立性的增强。然而,在整个过程中,动力水平保持稳定。结论:这项研究证明了VR作为RTT康复工具的潜力,解决了运动和参与方面的挑战。未来的研究应该探索虚拟现实环境的定制,以最大限度地提高技能的泛化程度,并在延长的训练期间保持动力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Pediatric Reports
Pediatric Reports PEDIATRICS-
CiteScore
2.10
自引率
0.00%
发文量
55
审稿时长
11 weeks
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