Comparative effectiveness of exercise and art therapy programs in treating internet gaming disorder among adolescents: an 8-day intensive intervention study.

IF 1.7 4区 医学 Q4 NEUROSCIENCES
Taewoon Jung, Hyoungjin Park
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Abstract

This study compared the effectiveness of exercise and art therapy programs for adolescents with Internet Gaming Disorder (IGD), investigating their impacts on gaming symptoms, psychological functioning, and behavioral problems. Forty-seven adolescents with IGD (aged 9-14 years) participated in either an 8-day exercise program (n = 23) or art therapy program (n = 24). Outcomes were assessed using the Korean Internet Addiction Scale (K-scale) and Korean Youth Self Report (K-YSR) at baseline, post-intervention, and one-month follow-up. Both interventions demonstrated significant effectiveness in reducing IGD symptoms (ηp2 = 0.493) and improving psychological functioning. Withdrawal symptoms showed the strongest response (ηp2 = 0.497), while improvements in anxiety/depression (ηp2 = 0.562), aggressive behavior (ηp2 = 0.516), and attention problems (ηp2 = 0.514) were also substantial. No significant differences were found between the two programs (F(1, 45) = 1.870, p = 0.167, ηp2 = 0.082). Although some regression occurred during the one-month follow-up, significant improvements were maintained across all domains compared to baseline (total score: MD = 9.98, p = 0.001), with particularly robust sustained improvements in aggressive behavior (MD = 4.778, p < 0.001) and anxious/depressed symptoms (MD = 4.140, p < 0.001). Both exercise and art therapy programs appear to be effective treatments for adolescent IGD, offering comparable benefits across multiple domains of functioning. The findings suggest that structured alternative activities, whether physical or creative, can effectively address both core IGD symptoms and associated psychological difficulties.

运动和艺术治疗方案在治疗青少年网络游戏障碍中的比较效果:一项为期8天的强化干预研究。
本研究比较了运动和艺术治疗方案对青少年网络游戏障碍(IGD)的效果,调查了它们对游戏症状、心理功能和行为问题的影响。47名患有IGD的青少年(9-14岁)参加了为期8天的锻炼计划(n = 23)或艺术治疗计划(n = 24)。使用韩国网络成瘾量表(k量表)和韩国青少年自我报告(K-YSR)在基线、干预后和1个月随访时评估结果。两种干预措施在减少IGD症状(ηp2 = 0.493)和改善心理功能方面均表现出显著效果。戒断症状表现出最强的反应(ηp2 = 0.497),而焦虑/抑郁(ηp2 = 0.562)、攻击行为(ηp2 = 0.516)和注意力问题(ηp2 = 0.514)也有显著改善。两个方案间无显著差异(F(1,45) = 1.870, p = 0.167, ηp2 = 0.082)。尽管在一个月的随访中出现了一些回归,但与基线相比,所有领域都保持了显著的改善(总分:MD = 9.98, p = 0.001),尤其是攻击行为的持续改善(MD = 4.778, p
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来源期刊
CiteScore
3.60
自引率
5.00%
发文量
228
审稿时长
1 months
期刊介绍: Founded in 1966, Experimental Brain Research publishes original contributions on many aspects of experimental research of the central and peripheral nervous system. The focus is on molecular, physiology, behavior, neurochemistry, developmental, cellular and molecular neurobiology, and experimental pathology relevant to general problems of cerebral function. The journal publishes original papers, reviews, and mini-reviews.
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