{"title":"Mark the Unexpected! Animacy Preference and Directed Movement in Visual Language","authors":"Ana Krajinović, Irmak Hacımusaoğlu, Neil Cohn","doi":"10.1111/cogs.70067","DOIUrl":null,"url":null,"abstract":"<p>A preference for animate entities over inanimate entities is commonly found in perception and language. In our corpus study based on a cross-cultural set of 331 comics from 81 countries, we asked whether animacy preference plays a role in the morphological marking of motion in the visual language(s) used in comics. We were interested in whether animates or inanimates are more or less marked (i.e., use pictorial cues to signal motion) when compared to each other, similarly to differential marking modulated by animacy in grammars of many languages. We considered the animacy preference as the expectation that animates are moving in a directed way, while inanimates are not. We focused on motion lines (i.e., lines trailing behind a moving object) and circumfixing lines (i.e., lines surrounding a moving object) that indicate motion in comics, which are visual morphological markings that differ in their directedness: Motion lines are directional, while circumfixing lines are not. We found that inanimates are more marked by motion lines than animates in our data, while there is no difference between the two groups regarding circumfixing lines. These results persist across all global regions and styles of comics. Thus, similarly to spoken languages, visual morphology obeys what we call the <i>mark the unexpected!</i> principle, defined in the context of surprisal minimization: Inanimates need to be marked in order to signal that they are moving in a directed way, which is otherwise unexpected and of high surprisal. Animates are comparatively marked less because their directed movements are already expected and of low surprisal. As this principle persists across modalities and their diverse expressive systems, <i>mark the unexpected!</i> is a strong candidate for a cognitive universal.</p>","PeriodicalId":48349,"journal":{"name":"Cognitive Science","volume":"49 5","pages":""},"PeriodicalIF":2.3000,"publicationDate":"2025-05-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/cogs.70067","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cognitive Science","FirstCategoryId":"102","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cogs.70067","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"PSYCHOLOGY, EXPERIMENTAL","Score":null,"Total":0}
引用次数: 0
Abstract
A preference for animate entities over inanimate entities is commonly found in perception and language. In our corpus study based on a cross-cultural set of 331 comics from 81 countries, we asked whether animacy preference plays a role in the morphological marking of motion in the visual language(s) used in comics. We were interested in whether animates or inanimates are more or less marked (i.e., use pictorial cues to signal motion) when compared to each other, similarly to differential marking modulated by animacy in grammars of many languages. We considered the animacy preference as the expectation that animates are moving in a directed way, while inanimates are not. We focused on motion lines (i.e., lines trailing behind a moving object) and circumfixing lines (i.e., lines surrounding a moving object) that indicate motion in comics, which are visual morphological markings that differ in their directedness: Motion lines are directional, while circumfixing lines are not. We found that inanimates are more marked by motion lines than animates in our data, while there is no difference between the two groups regarding circumfixing lines. These results persist across all global regions and styles of comics. Thus, similarly to spoken languages, visual morphology obeys what we call the mark the unexpected! principle, defined in the context of surprisal minimization: Inanimates need to be marked in order to signal that they are moving in a directed way, which is otherwise unexpected and of high surprisal. Animates are comparatively marked less because their directed movements are already expected and of low surprisal. As this principle persists across modalities and their diverse expressive systems, mark the unexpected! is a strong candidate for a cognitive universal.
期刊介绍:
Cognitive Science publishes articles in all areas of cognitive science, covering such topics as knowledge representation, inference, memory processes, learning, problem solving, planning, perception, natural language understanding, connectionism, brain theory, motor control, intentional systems, and other areas of interdisciplinary concern. Highest priority is given to research reports that are specifically written for a multidisciplinary audience. The audience is primarily researchers in cognitive science and its associated fields, including anthropologists, education researchers, psychologists, philosophers, linguists, computer scientists, neuroscientists, and roboticists.