Hiding region constraints for black-box optimization. Application to camera placement in a virtual industrial environment using Evolutionary Computation
IF 8.2 1区 计算机科学Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
N.C. Cruz , M. Rouret , E.M. Ortigosa , E. Ros , J.A. Garrido
{"title":"Hiding region constraints for black-box optimization. Application to camera placement in a virtual industrial environment using Evolutionary Computation","authors":"N.C. Cruz , M. Rouret , E.M. Ortigosa , E. Ros , J.A. Garrido","doi":"10.1016/j.swevo.2025.101946","DOIUrl":null,"url":null,"abstract":"<div><div>Many real-world optimization problems related to physical environments have heavily constrained search spaces, which hinders the direct application of meta-heuristics and similar black-box methods. This work describes how to avoid region constraints and self-adapt search spaces without renouncing competitive solutions. The proposal relies on defining a gateway function that hides environment-specific placement constraints and is compatible with regular meta-heuristics and simulation-based optimization. The function can show a standard box-constrained domain encapsulating the real places involved. It has been successfully applied to automatic camera placement for task observation in a particle accelerator. The environment and the process of interest are simulated in the Unity game engine, which defines a cutting-edge trend in the design of such facilities. The primary optimization method tested is the genetic algorithm of MATLAB’s Global Optimization Toolbox, an industry standard that achieves remarkable results. The widespread Teaching–Learning-Based Optimizer (TLBO) and a random search have also been tried to complement the study. According to the results, the proposal does not prevent the advanced optimizers from finding camera arrangements that outperform (and are validated by) a human expert. It also allows the random search to find reasonable arrangements despite the underlying intricate set of constraints.</div></div>","PeriodicalId":48682,"journal":{"name":"Swarm and Evolutionary Computation","volume":"95 ","pages":"Article 101946"},"PeriodicalIF":8.2000,"publicationDate":"2025-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Swarm and Evolutionary Computation","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S221065022500104X","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Many real-world optimization problems related to physical environments have heavily constrained search spaces, which hinders the direct application of meta-heuristics and similar black-box methods. This work describes how to avoid region constraints and self-adapt search spaces without renouncing competitive solutions. The proposal relies on defining a gateway function that hides environment-specific placement constraints and is compatible with regular meta-heuristics and simulation-based optimization. The function can show a standard box-constrained domain encapsulating the real places involved. It has been successfully applied to automatic camera placement for task observation in a particle accelerator. The environment and the process of interest are simulated in the Unity game engine, which defines a cutting-edge trend in the design of such facilities. The primary optimization method tested is the genetic algorithm of MATLAB’s Global Optimization Toolbox, an industry standard that achieves remarkable results. The widespread Teaching–Learning-Based Optimizer (TLBO) and a random search have also been tried to complement the study. According to the results, the proposal does not prevent the advanced optimizers from finding camera arrangements that outperform (and are validated by) a human expert. It also allows the random search to find reasonable arrangements despite the underlying intricate set of constraints.
期刊介绍:
Swarm and Evolutionary Computation is a pioneering peer-reviewed journal focused on the latest research and advancements in nature-inspired intelligent computation using swarm and evolutionary algorithms. It covers theoretical, experimental, and practical aspects of these paradigms and their hybrids, promoting interdisciplinary research. The journal prioritizes the publication of high-quality, original articles that push the boundaries of evolutionary computation and swarm intelligence. Additionally, it welcomes survey papers on current topics and novel applications. Topics of interest include but are not limited to: Genetic Algorithms, and Genetic Programming, Evolution Strategies, and Evolutionary Programming, Differential Evolution, Artificial Immune Systems, Particle Swarms, Ant Colony, Bacterial Foraging, Artificial Bees, Fireflies Algorithm, Harmony Search, Artificial Life, Digital Organisms, Estimation of Distribution Algorithms, Stochastic Diffusion Search, Quantum Computing, Nano Computing, Membrane Computing, Human-centric Computing, Hybridization of Algorithms, Memetic Computing, Autonomic Computing, Self-organizing systems, Combinatorial, Discrete, Binary, Constrained, Multi-objective, Multi-modal, Dynamic, and Large-scale Optimization.