What Should the Educational Programming Language Be

IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS
L. V. Gorodnyaya
{"title":"What Should the Educational Programming Language Be","authors":"L. V. Gorodnyaya","doi":"10.3103/S0005105525700414","DOIUrl":null,"url":null,"abstract":"<p>The article is devoted to the development of solutions in the project of a simulator for teaching programming, intended for initial familiarization with the basic concepts of process interaction and calculation management. In the transition to multiprocessor architectures, the relevance of a special language and information support for the introduction to programming increases is growing. No matter how complex the world of parallelism is, a programmer training system will have to master it and create a methodology for fully familiarizing itself with its nonobvious phenomena. This is a sufficient reason for developing an educational programming language aimed at the initial training of primary and secondary school students, as well as junior students and nonprofessionals, for operating interacting processes and programming parallel computations. The given language has been developed through many years of experience in managing the interaction of toy robots moving on a checkered board. The material of this article material is of interest to programmers, students, and graduate students specializing in the field of systems and theoretical programming and to all those interested in the problems of modern computer science, programming, and information technology, especially the problems of parallel computing, supercomputers and the use of multiprocessor complexes and computer networks in general.</p>","PeriodicalId":42995,"journal":{"name":"AUTOMATIC DOCUMENTATION AND MATHEMATICAL LINGUISTICS","volume":"58 6 supplement","pages":"S323 - S332"},"PeriodicalIF":0.5000,"publicationDate":"2025-04-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AUTOMATIC DOCUMENTATION AND MATHEMATICAL LINGUISTICS","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.3103/S0005105525700414","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0

Abstract

The article is devoted to the development of solutions in the project of a simulator for teaching programming, intended for initial familiarization with the basic concepts of process interaction and calculation management. In the transition to multiprocessor architectures, the relevance of a special language and information support for the introduction to programming increases is growing. No matter how complex the world of parallelism is, a programmer training system will have to master it and create a methodology for fully familiarizing itself with its nonobvious phenomena. This is a sufficient reason for developing an educational programming language aimed at the initial training of primary and secondary school students, as well as junior students and nonprofessionals, for operating interacting processes and programming parallel computations. The given language has been developed through many years of experience in managing the interaction of toy robots moving on a checkered board. The material of this article material is of interest to programmers, students, and graduate students specializing in the field of systems and theoretical programming and to all those interested in the problems of modern computer science, programming, and information technology, especially the problems of parallel computing, supercomputers and the use of multiprocessor complexes and computer networks in general.

教育编程语言应该是什么
这篇文章专门讨论了在编程教学模拟器项目中开发解决方案的问题,该模拟器用于初步熟悉过程交互和计算管理的基本概念。在向多处理器体系结构过渡的过程中,编程入门所需的特殊语言和信息支持的相关性日益增加。无论并行世界有多么复杂,程序员培训系统都必须掌握它,并创建一种方法,使自己完全熟悉其不明显的现象。这就是开发一种教育编程语言的充分理由,该语言旨在对中小学生、低年级学生和非专业人员进行操作交互进程和编制并行计算程序的初步培训。该语言是在多年管理在棋盘上移动的玩具机器人的交互过程中积累的经验基础上开发出来的。这篇文章的材料对系统和理论编程领域的程序员、学生和研究生,以及所有对现代计算机科学、编程和信息技术问题,特别是并行计算、超级计算机和多处理器综合体的使用以及一般计算机网络问题感兴趣的人都有意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
AUTOMATIC DOCUMENTATION AND MATHEMATICAL LINGUISTICS
AUTOMATIC DOCUMENTATION AND MATHEMATICAL LINGUISTICS COMPUTER SCIENCE, INFORMATION SYSTEMS-
自引率
40.00%
发文量
18
期刊介绍: Automatic Documentation and Mathematical Linguistics  is an international peer reviewed journal that covers all aspects of automation of information processes and systems, as well as algorithms and methods for automatic language analysis. Emphasis is on the practical applications of new technologies and techniques for information analysis and processing.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信