{"title":"Effects of Task Type and Task Duration on Visual Fatigue on Smartphones at Different Ages","authors":"He Huang, Shuguang Chen, Chaoxiang Yang","doi":"10.1002/hfm.70009","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>This study investigated the effects of task type and task duration on visual fatigue on smartphones at different ages. A total of 24 young adults (21–29 years old) and 24 older adults (63–77 years old) participated in an experiment with two different tasks (reading and searching) on smartphones, where each task lasted 1 h. The change in critical fusion frequency (CFF) and the subjective visual fatigue score were used as physiological and subjective indices, respectively, to measure visual fatigue. The results showed that the participants experienced more severe visual fatigue in the reading task than in the searching task on smartphones. Both changes in CFF and increases in subject visual fatigue occurred earlier in the reading task than in the searching task. The participants' visual fatigue increased as the task duration increased, and physiological visual fatigue occurred significantly earlier than did subjective visual fatigue. Compared with younger adults, older adults experienced more subjective visual fatigue when the task complexity was higher and more physiological visual fatigue as task duration increased. Different arrangements of breaks should be considered according to different task types on smartphones to alleviate visual fatigue, and a short break interval every 15 min during the reading task and every 30 min during the searching task is recommended. Older adults not only need to avoid prolonged visual tasks on smartphones more but also should refrain from persisting in continuous visual work. They are in greater need of suspending visual tasks promptly as soon as they initially feel visual fatigue. In addition, designers and developers need to reduce the cognitive load brought by task complexity on smartphones to alleviate the perception of visual fatigue among older adults.</p>\n </div>","PeriodicalId":55048,"journal":{"name":"Human Factors and Ergonomics in Manufacturing & Service Industries","volume":"35 3","pages":""},"PeriodicalIF":2.2000,"publicationDate":"2025-04-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors and Ergonomics in Manufacturing & Service Industries","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/hfm.70009","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, MANUFACTURING","Score":null,"Total":0}
引用次数: 0
Abstract
This study investigated the effects of task type and task duration on visual fatigue on smartphones at different ages. A total of 24 young adults (21–29 years old) and 24 older adults (63–77 years old) participated in an experiment with two different tasks (reading and searching) on smartphones, where each task lasted 1 h. The change in critical fusion frequency (CFF) and the subjective visual fatigue score were used as physiological and subjective indices, respectively, to measure visual fatigue. The results showed that the participants experienced more severe visual fatigue in the reading task than in the searching task on smartphones. Both changes in CFF and increases in subject visual fatigue occurred earlier in the reading task than in the searching task. The participants' visual fatigue increased as the task duration increased, and physiological visual fatigue occurred significantly earlier than did subjective visual fatigue. Compared with younger adults, older adults experienced more subjective visual fatigue when the task complexity was higher and more physiological visual fatigue as task duration increased. Different arrangements of breaks should be considered according to different task types on smartphones to alleviate visual fatigue, and a short break interval every 15 min during the reading task and every 30 min during the searching task is recommended. Older adults not only need to avoid prolonged visual tasks on smartphones more but also should refrain from persisting in continuous visual work. They are in greater need of suspending visual tasks promptly as soon as they initially feel visual fatigue. In addition, designers and developers need to reduce the cognitive load brought by task complexity on smartphones to alleviate the perception of visual fatigue among older adults.
期刊介绍:
The purpose of Human Factors and Ergonomics in Manufacturing & Service Industries is to facilitate discovery, integration, and application of scientific knowledge about human aspects of manufacturing, and to provide a forum for worldwide dissemination of such knowledge for its application and benefit to manufacturing industries. The journal covers a broad spectrum of ergonomics and human factors issues with a focus on the design, operation and management of contemporary manufacturing systems, both in the shop floor and office environments, in the quest for manufacturing agility, i.e. enhancement and integration of human skills with hardware performance for improved market competitiveness, management of change, product and process quality, and human-system reliability. The inter- and cross-disciplinary nature of the journal allows for a wide scope of issues relevant to manufacturing system design and engineering, human resource management, social, organizational, safety, and health issues. Examples of specific subject areas of interest include: implementation of advanced manufacturing technology, human aspects of computer-aided design and engineering, work design, compensation and appraisal, selection training and education, labor-management relations, agile manufacturing and virtual companies, human factors in total quality management, prevention of work-related musculoskeletal disorders, ergonomics of workplace, equipment and tool design, ergonomics programs, guides and standards for industry, automation safety and robot systems, human skills development and knowledge enhancing technologies, reliability, and safety and worker health issues.