Lexical search and social reasoning jointly explain communication in associative reference games.

IF 3.7 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Abhilasha A Kumar,Robert D Hawkins
{"title":"Lexical search and social reasoning jointly explain communication in associative reference games.","authors":"Abhilasha A Kumar,Robert D Hawkins","doi":"10.1037/xge0001750","DOIUrl":null,"url":null,"abstract":"Effective linguistic communication depends upon many different cognitive processes working together in concert. Yet, our computational models of these processes are often developed in isolation, without considering how these processes fit together. In this work, we study a simplified variant of the popular board game Codenames, which highlights the integration of two important processes: (1) lexical retrieval and (2) pragmatic reasoning. In this task, speakers must generate a \"clue\" word from their full lexicon that allows their partner to select a pair of target words from a context of distractors. In Experiment 1, we evaluate a suite of different models on an existing corpus of production data, finding that models with both semantic search and pragmatic reasoning components significantly outperform ablated variants. Experiment 2 elicits targeted endorsements for a particularly diagnostic set of clues, providing further evidence for the pragmatic selection component in isolation. Finally, Experiments 3 and 4 elicit lists of clues that speakers are considering for a target pair in the absence and presence of the board context, respectively, providing further evidence for the way context is infused into semantic search. Taken together, our findings shed new light on the way that retrieval processes (generating promising candidates) and selection processes (evaluating the likely communicative success of these candidates) must work in tandem to support effective communication. (PsycInfo Database Record (c) 2025 APA, all rights reserved).","PeriodicalId":15698,"journal":{"name":"Journal of Experimental Psychology: General","volume":"75 1","pages":""},"PeriodicalIF":3.7000,"publicationDate":"2025-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Experimental Psychology: General","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1037/xge0001750","RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, EXPERIMENTAL","Score":null,"Total":0}
引用次数: 0

Abstract

Effective linguistic communication depends upon many different cognitive processes working together in concert. Yet, our computational models of these processes are often developed in isolation, without considering how these processes fit together. In this work, we study a simplified variant of the popular board game Codenames, which highlights the integration of two important processes: (1) lexical retrieval and (2) pragmatic reasoning. In this task, speakers must generate a "clue" word from their full lexicon that allows their partner to select a pair of target words from a context of distractors. In Experiment 1, we evaluate a suite of different models on an existing corpus of production data, finding that models with both semantic search and pragmatic reasoning components significantly outperform ablated variants. Experiment 2 elicits targeted endorsements for a particularly diagnostic set of clues, providing further evidence for the pragmatic selection component in isolation. Finally, Experiments 3 and 4 elicit lists of clues that speakers are considering for a target pair in the absence and presence of the board context, respectively, providing further evidence for the way context is infused into semantic search. Taken together, our findings shed new light on the way that retrieval processes (generating promising candidates) and selection processes (evaluating the likely communicative success of these candidates) must work in tandem to support effective communication. (PsycInfo Database Record (c) 2025 APA, all rights reserved).
词汇搜索和社会推理共同解释联想参照游戏中的交际行为。
有效的语言交流依赖于许多不同的认知过程协同工作。然而,我们对这些过程的计算模型往往是单独开发的,而没有考虑这些过程如何相互配合。在这项工作中,我们研究了流行棋盘游戏Codenames的简化变体,它突出了两个重要过程的整合:(1)词汇检索和(2)语用推理。在这个任务中,说话者必须从他们的完整词汇中生成一个“线索”词,让他们的搭档从一个干扰物中选择一对目标词。在实验1中,我们在现有的生产数据语料库上评估了一套不同的模型,发现具有语义搜索和语用推理组件的模型明显优于删除的变体。实验2引出了对一组特定诊断线索的有针对性的认可,为孤立的语用选择成分提供了进一步的证据。最后,实验3和实验4引出了说话者在没有语境和有语境的情况下考虑目标对的线索列表,为语境融入语义搜索的方式提供了进一步的证据。综上所述,我们的研究结果揭示了检索过程(产生有希望的候选人)和选择过程(评估这些候选人可能的沟通成功)必须协同工作以支持有效沟通的方式。(PsycInfo Database Record (c) 2025 APA,版权所有)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
6.20
自引率
4.90%
发文量
300
期刊介绍: The Journal of Experimental Psychology: General publishes articles describing empirical work that bridges the traditional interests of two or more communities of psychology. The work may touch on issues dealt with in JEP: Learning, Memory, and Cognition, JEP: Human Perception and Performance, JEP: Animal Behavior Processes, or JEP: Applied, but may also concern issues in other subdisciplines of psychology, including social processes, developmental processes, psychopathology, neuroscience, or computational modeling. Articles in JEP: General may be longer than the usual journal publication if necessary, but shorter articles that bridge subdisciplines will also be considered.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信