Martin Weiß , Philipp Krop , Lukas Treml , Elias Neuser , Mario Botsch , Martin J. Herrmann , Marc Erich Latoschik , Grit Hein
{"title":"The buffering of autonomic fear responses is moderated by the characteristics of a virtual character","authors":"Martin Weiß , Philipp Krop , Lukas Treml , Elias Neuser , Mario Botsch , Martin J. Herrmann , Marc Erich Latoschik , Grit Hein","doi":"10.1016/j.chb.2025.108657","DOIUrl":null,"url":null,"abstract":"<div><div>The presence of a conspecific can mitigate autonomic responses to aversive stimuli, an effect known as social buffering. Nowadays, social interactions are often virtual, yet virtual social buffering effects remain poorly understood. This work presents five studies that systematically test the conditions required for virtual social buffering. We assessed participants’ emotion ratings and skin conductance responses when they were presented with neutral or fear-inducing sounds alone or in the presence of a virtual character with a varying extent of human-like features (virtual female or male person, wooden puppet, point cloud). The characters were presented using the same social framing, i.e., had the same social meaning. Our results show a significant reduction in SCR responses to fear-inducing sounds in the presence of a virtual character, but only if it is embodied as a woman or a wooden puppet. Clarifying the role of the social frame, a control study showed no social buffering effects if the wooden puppet was presented without the social frame. Our results show that the characteristics of a virtual character significantly moderate the social buffering of fear responses. Our findings shed light on the nature of virtual social buffering effects and are relevant for developing virtual applications for clinical and societal interventions.</div></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":"168 ","pages":"Article 108657"},"PeriodicalIF":9.0000,"publicationDate":"2025-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers in Human Behavior","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0747563225001049","RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, EXPERIMENTAL","Score":null,"Total":0}
引用次数: 0
Abstract
The presence of a conspecific can mitigate autonomic responses to aversive stimuli, an effect known as social buffering. Nowadays, social interactions are often virtual, yet virtual social buffering effects remain poorly understood. This work presents five studies that systematically test the conditions required for virtual social buffering. We assessed participants’ emotion ratings and skin conductance responses when they were presented with neutral or fear-inducing sounds alone or in the presence of a virtual character with a varying extent of human-like features (virtual female or male person, wooden puppet, point cloud). The characters were presented using the same social framing, i.e., had the same social meaning. Our results show a significant reduction in SCR responses to fear-inducing sounds in the presence of a virtual character, but only if it is embodied as a woman or a wooden puppet. Clarifying the role of the social frame, a control study showed no social buffering effects if the wooden puppet was presented without the social frame. Our results show that the characteristics of a virtual character significantly moderate the social buffering of fear responses. Our findings shed light on the nature of virtual social buffering effects and are relevant for developing virtual applications for clinical and societal interventions.
期刊介绍:
Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.