Digital twin-based pursuit-evasion gaming strategy optimization for underwater robot grasping

IF 7.2 1区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Xubo Yang, Jian Gao, Peng Wang, Siqing Sun, Yufeng Li
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Abstract

Underwater robotic grasping challenges are essential for the advancement of underwater robotics and oceanic development. To tackle the difficulties encountered by these robots in grasping, we present an innovative multi-agent learning framework based on a pursuit-evasion game. This framework consists of three phases: initial learning, interactive learning, and independent learning, enabling a gradually enhanced learning experience. We propose a robot pursuit approach utilizing Improved Grey Wolf Optimization (IGWO) and implement the Soft Actor-Critic for learning target evasion strategies. The IGWO augments search and sample methodologies, markedly enhancing search efficacy relative to the conventional Grey Wolf Optimization. Furthermore, we have created virtual reality software for underwater robots and implemented a related digital twin system platform, facilitating the training and education of pursuers and evaders in a simulated environment. Ultimately, we implement this system in a practical underwater pursuit-evasion scenario. Through interactive training and iterative learning, the robotic arm exhibits the capability to strategically pursue an evasive target, while the target demonstrates adaptable escape. Both modeling and experimental results produce excellent outcomes, offering innovative approaches and insights for the dynamic grasping domain of underwater robotics.
基于数字孪生的水下机器人抓握追逃博弈策略优化
水下机器人抓取是水下机器人技术进步和海洋发展的关键问题。为了解决这些机器人在抓取过程中遇到的困难,我们提出了一种基于追逐-逃避游戏的创新多智能体学习框架。该框架包括三个阶段:初始学习、互动学习和独立学习,使学习体验逐步增强。我们提出了一种利用改进灰狼优化(IGWO)的机器人追踪方法,并实现了软行为者批评学习目标逃避策略。IGWO增强了搜索和样本方法,相对于传统的灰狼优化,显著提高了搜索效率。此外,我们还为水下机器人创建了虚拟现实软件,并实施了相关的数字孪生系统平台,促进了在模拟环境中对追捕者和逃避者的培训和教育。最后,我们在一个实际的水下追击躲避场景中实现了该系统。通过交互式训练和迭代学习,机械臂展示了战略追击逃避目标的能力,而目标则展示了适应性逃避能力。建模和实验结果均取得了良好的结果,为水下机器人的动态抓取领域提供了创新的方法和见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Applied Soft Computing
Applied Soft Computing 工程技术-计算机:跨学科应用
CiteScore
15.80
自引率
6.90%
发文量
874
审稿时长
10.9 months
期刊介绍: Applied Soft Computing is an international journal promoting an integrated view of soft computing to solve real life problems.The focus is to publish the highest quality research in application and convergence of the areas of Fuzzy Logic, Neural Networks, Evolutionary Computing, Rough Sets and other similar techniques to address real world complexities. Applied Soft Computing is a rolling publication: articles are published as soon as the editor-in-chief has accepted them. Therefore, the web site will continuously be updated with new articles and the publication time will be short.
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