{"title":"Enhancing and Optimizing User-machine Closed-loop Co-adaptation in Dynamic Myoelectric Interface.","authors":"Wei Li, Ping Shi, Sujiao Li, Hongliu Yu","doi":"10.1109/TNSRE.2025.3558687","DOIUrl":null,"url":null,"abstract":"<p><p>Co-adaptation interfaces, developed through user-machine collaboration, have the capacity to transform surface electromyography (sEMG) into control signals, thereby enabling external devices to facilitate or augment the sensory-motor capabilities of individuals with physical disabilities. However, the efficacy and reliability of myoelectric interfaces in untrained environments over extensive spatial range have not been thoroughly explored. We propose a user-machine closed-loop co-adaptation strategy, which consists of a multimodal progressive domain adversarial neural network (MPDANN), an augmented reality (AR) system and a scenario-based dynamic asymmetric training scheme. MPDANN employs both sEMG and Inertial Measurement Unit (IMU) data using dual-domain adversarial training, with the aim of facilitating knowledge transfer and enabling multi-source domain adaptation. The AR system allows users to perform 10 holographic object repositioning tasks in a stereoscopic mixed reality environment using a virtual prosthesis represented as an extension of the residual limb. The scenario-based dynamic asymmetric training scheme, which employs incremental learning in MPDANN and incremental training in the AR system, enables the continuous updating and optimization of the system parameters. A group of able-bodied participants and two amputees performed a five-day offline data collection in multiple limb position conditions and a five-day real-time holographic object manipulation task. The average completion rate for subjects utilizing MPDANN reached 83:37%±2:50% on the final day, marking a significant improvement compared to the other groups. These findings provide a novel approach to designing myoelectric interfaces with cross-scene recognition through user-machine closed-loop co-adaptation.</p>","PeriodicalId":13419,"journal":{"name":"IEEE Transactions on Neural Systems and Rehabilitation Engineering","volume":"PP ","pages":""},"PeriodicalIF":4.8000,"publicationDate":"2025-04-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Neural Systems and Rehabilitation Engineering","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.1109/TNSRE.2025.3558687","RegionNum":2,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, BIOMEDICAL","Score":null,"Total":0}
引用次数: 0
Abstract
Co-adaptation interfaces, developed through user-machine collaboration, have the capacity to transform surface electromyography (sEMG) into control signals, thereby enabling external devices to facilitate or augment the sensory-motor capabilities of individuals with physical disabilities. However, the efficacy and reliability of myoelectric interfaces in untrained environments over extensive spatial range have not been thoroughly explored. We propose a user-machine closed-loop co-adaptation strategy, which consists of a multimodal progressive domain adversarial neural network (MPDANN), an augmented reality (AR) system and a scenario-based dynamic asymmetric training scheme. MPDANN employs both sEMG and Inertial Measurement Unit (IMU) data using dual-domain adversarial training, with the aim of facilitating knowledge transfer and enabling multi-source domain adaptation. The AR system allows users to perform 10 holographic object repositioning tasks in a stereoscopic mixed reality environment using a virtual prosthesis represented as an extension of the residual limb. The scenario-based dynamic asymmetric training scheme, which employs incremental learning in MPDANN and incremental training in the AR system, enables the continuous updating and optimization of the system parameters. A group of able-bodied participants and two amputees performed a five-day offline data collection in multiple limb position conditions and a five-day real-time holographic object manipulation task. The average completion rate for subjects utilizing MPDANN reached 83:37%±2:50% on the final day, marking a significant improvement compared to the other groups. These findings provide a novel approach to designing myoelectric interfaces with cross-scene recognition through user-machine closed-loop co-adaptation.
期刊介绍:
Rehabilitative and neural aspects of biomedical engineering, including functional electrical stimulation, acoustic dynamics, human performance measurement and analysis, nerve stimulation, electromyography, motor control and stimulation; and hardware and software applications for rehabilitation engineering and assistive devices.