Semantic Communication for VR Music Live Streaming With Rate Splitting

IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Jiaqi Zou;Lvxin Xu;Songlin Sun
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引用次数: 0

Abstract

Virtual reality (VR) live streaming has established a remarkable transformation of music performances that facilitates a unique interaction between artists and their audiences within a virtual environment, offering an experience that significantly surpasses the conventional constraints of live music events. This article proposes a novel framework for enhancing VR music live streaming through the integration of semantic communication and rate splitting. The framework aims to improve user experience by efficiently transmitting music and speech components. It utilizes a semantic encoder to separately extract semantic information for music and speech, to capture the unique characteristics of music and speech. After having the extracted feature, we propose a rate-splitting-based algorithm in the transmission of music and speech to enhance user utility by designating music as a common message for all users and speech as a private message targeted to specific users based on their preferences. Simulation results demonstrate significant performance gain compared to the baseline methods.
具有速率分裂的VR音乐直播的语义通信
虚拟现实(VR)直播已经建立了音乐表演的显著转变,促进了艺术家和观众在虚拟环境中的独特互动,提供了一种明显超越现场音乐活动传统限制的体验。本文提出了一种新的框架,通过整合语义通信和速率分割来增强VR音乐直播。该框架旨在通过高效传输音乐和语音组件来改善用户体验。利用语义编码器分别提取音乐和语音的语义信息,捕捉音乐和语音的独特特征。在提取了特征之后,我们提出了一种基于速率分割的音乐和语音传输算法,通过将音乐指定为所有用户的公共消息,将语音指定为针对特定用户的私人消息,从而提高用户的实用性。仿真结果表明,与基线方法相比,该方法具有显著的性能提升。
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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