{"title":"IR-Pro: Baking Probes to Model Indirect Illumination for Inverse Rendering of Scenes","authors":"Zhihao Liang;Qi Zhang;Yirui Guan;Ying Feng;Kui Jia","doi":"10.1109/LSP.2025.3545291","DOIUrl":null,"url":null,"abstract":"Modeling indirect illumination to handle global illumination and decompose materials from multi-view images is challenging, especially in complex scenes with self-occlusion. While recent implicit neural representations show promise in inverse rendering, they struggle with efficient and effective modeling of indirect illumination. Besides, real-time global illumination techniques (e.g. Indirect Lighting Cache) have been successful in gaming. Inspired by this, we present a novel three-stage <bold>I</b>nverse <bold>R</b>enderer with <bold>Pro</b>bes (IR-Pro), which efficiently caches occlusion to handle indirect illumination. Experiments demonstrate the superiority of IR-Pro over existing methods in the inverse rendering of complex scenes. Furthermore, we successfully integrate the results into digital content creation software and showcase their effectiveness in applications, like relighting, simulation, and editing.","PeriodicalId":13154,"journal":{"name":"IEEE Signal Processing Letters","volume":"32 ","pages":"1126-1130"},"PeriodicalIF":3.2000,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Signal Processing Letters","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10902108/","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Modeling indirect illumination to handle global illumination and decompose materials from multi-view images is challenging, especially in complex scenes with self-occlusion. While recent implicit neural representations show promise in inverse rendering, they struggle with efficient and effective modeling of indirect illumination. Besides, real-time global illumination techniques (e.g. Indirect Lighting Cache) have been successful in gaming. Inspired by this, we present a novel three-stage Inverse Renderer with Probes (IR-Pro), which efficiently caches occlusion to handle indirect illumination. Experiments demonstrate the superiority of IR-Pro over existing methods in the inverse rendering of complex scenes. Furthermore, we successfully integrate the results into digital content creation software and showcase their effectiveness in applications, like relighting, simulation, and editing.
期刊介绍:
The IEEE Signal Processing Letters is a monthly, archival publication designed to provide rapid dissemination of original, cutting-edge ideas and timely, significant contributions in signal, image, speech, language and audio processing. Papers published in the Letters can be presented within one year of their appearance in signal processing conferences such as ICASSP, GlobalSIP and ICIP, and also in several workshop organized by the Signal Processing Society.