Lei Jiang, Jie Zhou, Mohan Wang, Jiabao Wang, Yang Wu, Jun Wang
{"title":"360° display of 3D objects by cylindrical holography.","authors":"Lei Jiang, Jie Zhou, Mohan Wang, Jiabao Wang, Yang Wu, Jun Wang","doi":"10.1364/OL.553152","DOIUrl":null,"url":null,"abstract":"<p><p>Cylindrical computer-generated holography (CCGH) has garnered significant attention due to its ability to offer a 360° viewing zone. However, generating a CCGH capable of reconstructing multiple realistic three-dimensional (3D) objects is still a challenge under the constraints of limited computational resources. In this Letter, we introduce a novel, to the best of our knowledge, CCGH generation algorithm that can reconstruct 3D objects within a 360° viewing zone under limited computational resources. The algorithm generates CCGH in segments, which is achieved by calculating the light field distribution of the 3D object on the tangent plane. Numerical simulations and optical experiments validate the effectiveness of our proposed algorithm, demonstrating its superiority in reconstructing realistic 3D objects within a complete 360° viewing zone. This work represents a significant advancement in the practical application of CCGH.</p>","PeriodicalId":19540,"journal":{"name":"Optics letters","volume":"50 6","pages":"1877-1880"},"PeriodicalIF":3.1000,"publicationDate":"2025-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Optics letters","FirstCategoryId":"101","ListUrlMain":"https://doi.org/10.1364/OL.553152","RegionNum":2,"RegionCategory":"物理与天体物理","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"OPTICS","Score":null,"Total":0}
引用次数: 0
Abstract
Cylindrical computer-generated holography (CCGH) has garnered significant attention due to its ability to offer a 360° viewing zone. However, generating a CCGH capable of reconstructing multiple realistic three-dimensional (3D) objects is still a challenge under the constraints of limited computational resources. In this Letter, we introduce a novel, to the best of our knowledge, CCGH generation algorithm that can reconstruct 3D objects within a 360° viewing zone under limited computational resources. The algorithm generates CCGH in segments, which is achieved by calculating the light field distribution of the 3D object on the tangent plane. Numerical simulations and optical experiments validate the effectiveness of our proposed algorithm, demonstrating its superiority in reconstructing realistic 3D objects within a complete 360° viewing zone. This work represents a significant advancement in the practical application of CCGH.
期刊介绍:
The Optical Society (OSA) publishes high-quality, peer-reviewed articles in its portfolio of journals, which serve the full breadth of the optics and photonics community.
Optics Letters offers rapid dissemination of new results in all areas of optics with short, original, peer-reviewed communications. Optics Letters covers the latest research in optical science, including optical measurements, optical components and devices, atmospheric optics, biomedical optics, Fourier optics, integrated optics, optical processing, optoelectronics, lasers, nonlinear optics, optical storage and holography, optical coherence, polarization, quantum electronics, ultrafast optical phenomena, photonic crystals, and fiber optics. Criteria used in determining acceptability of contributions include newsworthiness to a substantial part of the optics community and the effect of rapid publication on the research of others. This journal, published twice each month, is where readers look for the latest discoveries in optics.