Oreste De Rosa , Paolo D'Onofrio , Francesca Conte , Paola De Luca , Claudia Schiavone , Alessio Lustro , Serena Malloggi , Fiorenza Giganti , Torbjörn Åkerstedt , Gianluca Ficca
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引用次数: 0
Abstract
Introduction
The ever-growing diffusion of video games (VG) prompts to investigate their effects on health. While different studies exist on the topic, their results are difficult to interpret, probably because modulating factors have been mostly neglected. Here, we explore VG type and gamers’ experience levels by assessing the impact of a violent VG on sleep, cognitive functioning, and psychological well-being in a sample of non-gamers.
Methods
In a within-subjects design, 18 adult non-gamers (Mage = 24.4 ± 3.68 years, 12 F) underwent a baseline assessment including sleep logs and actigraphy for one week, one night of home polysomnography (PSG), administration of a cognitive testing battery, and questionnaires on psychological health. The baseline assessment was followed by an experimental condition and an active control condition, in balanced order between participants, each lasting four days: a) three nights of pre-sleep activity manipulation, in which participants either played an action VG or watched a familiar action TV series for an hour before bedtime, with PSG on the last night; b) administration of the cognitive battery and questionnaires on the 4th day.
Results
After video gaming, participants reported better visuospatial working memory and reduced stress levels compared with the baseline and the active-control condition. Except for reduced efficiency in TVW, no between-condition difference emerged for sleep measures.
Conclusions
In contrast to the common assumption that VGs are detrimental to several health-related variables, our data show that controlled, time-constrained video gaming may positively affect next-day cognitive functioning and stress, while not compromising objective sleep quality.
期刊介绍:
Sleep Medicine aims to be a journal no one involved in clinical sleep medicine can do without.
A journal primarily focussing on the human aspects of sleep, integrating the various disciplines that are involved in sleep medicine: neurology, clinical neurophysiology, internal medicine (particularly pulmonology and cardiology), psychology, psychiatry, sleep technology, pediatrics, neurosurgery, otorhinolaryngology, and dentistry.
The journal publishes the following types of articles: Reviews (also intended as a way to bridge the gap between basic sleep research and clinical relevance); Original Research Articles; Full-length articles; Brief communications; Controversies; Case reports; Letters to the Editor; Journal search and commentaries; Book reviews; Meeting announcements; Listing of relevant organisations plus web sites.