In-bed gesture recognition to support the communication of people with Aphasia

IF 3 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Ana Patrícia Rocha, Afonso Guimarães, Ilídio C. Oliveira, José Maria Fernandes, Miguel Oliveira e Silva, Samuel Silva, António Teixeira
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引用次数: 0

Abstract

People with language impairments can have difficulties expressing themselves to others, leading to major limitations to their safety, independence, and quality of life in general. Aphasia is an example of an acquired language impairment that affects many people (around 2 million in the United States), being commonly caused by stroke, but also by other brain injuries. Several augmentative and alternative communication solutions are available to help people with communication difficulties, but they are generally not suitable for all contexts of use (e.g., lying in bed). In the scope of the “APH-ALARM” project, which aimed at developing solutions to support people with Aphasia, we envision a system for the bedroom that enables conveying messages to be sent to a caregiver or relative, for example. Focusing on gesture input, in this contribution, we investigated if smartwatch sensors and machine learning (ML) can be used to recognise arm gestures executed while lying. We explored different factors, namely the feature set, size of the sliding window used for feature extraction, and ML classifier. The results obtained with data gathered from ten subjects are promising, with the best factor combinations for the user-independent solution leading to a mean macro F1 score of 94% or 95%. They demonstrate the potential of using wearables to develop a gesture input modality for the in-bed scenario, which can also potentially be extended to other contexts (e.g., sitting in a bed, chair, or sofa, or standing). This research also provides useful insights that inform future work, including the development and deployment of communication support systems that can benefit not only people with communication difficulties (e.g., more independence), but also those caring for them (e.g., more peace of mind).
床上手势识别,以支持失语症患者的交流
有语言障碍的人很难向他人表达自己,这导致他们的安全、独立性和总体生活质量受到严重限制。失语症是后天语言障碍的一种,影响着许多人(美国约有200万人),通常由中风引起,但也有其他脑损伤引起。有几种辅助和替代通信解决方案可用于帮助有通信困难的人,但它们通常不适用于所有使用环境(例如,躺在床上)。在“APH-ALARM”项目的范围内,旨在开发支持失语症患者的解决方案,我们设想了一个卧室系统,可以将信息发送给照顾者或亲属。专注于手势输入,在这篇论文中,我们研究了智能手表传感器和机器学习(ML)是否可以用于识别撒谎时的手臂手势。我们探索了不同的因素,即特征集、用于特征提取的滑动窗口的大小和ML分类器。从10个受试者收集的数据得到的结果是有希望的,用户独立解决方案的最佳因子组合导致平均宏观F1得分为94%或95%。他们展示了使用可穿戴设备为床上场景开发手势输入模式的潜力,这也有可能扩展到其他场景(例如,坐在床上、椅子上、沙发上或站着)。这项研究还为未来的工作提供了有用的见解,包括开发和部署通信支持系统,不仅可以使有通信困难的人受益(例如,更独立),也可以使照顾他们的人受益(例如,更安心)。
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来源期刊
Pervasive and Mobile Computing
Pervasive and Mobile Computing COMPUTER SCIENCE, INFORMATION SYSTEMS-TELECOMMUNICATIONS
CiteScore
7.70
自引率
2.30%
发文量
80
审稿时长
68 days
期刊介绍: As envisioned by Mark Weiser as early as 1991, pervasive computing systems and services have truly become integral parts of our daily lives. Tremendous developments in a multitude of technologies ranging from personalized and embedded smart devices (e.g., smartphones, sensors, wearables, IoTs, etc.) to ubiquitous connectivity, via a variety of wireless mobile communications and cognitive networking infrastructures, to advanced computing techniques (including edge, fog and cloud) and user-friendly middleware services and platforms have significantly contributed to the unprecedented advances in pervasive and mobile computing. Cutting-edge applications and paradigms have evolved, such as cyber-physical systems and smart environments (e.g., smart city, smart energy, smart transportation, smart healthcare, etc.) that also involve human in the loop through social interactions and participatory and/or mobile crowd sensing, for example. The goal of pervasive computing systems is to improve human experience and quality of life, without explicit awareness of the underlying communications and computing technologies. The Pervasive and Mobile Computing Journal (PMC) is a high-impact, peer-reviewed technical journal that publishes high-quality scientific articles spanning theory and practice, and covering all aspects of pervasive and mobile computing and systems.
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