Combining geometric and photometric 3D reconstruction techniques for cultural heritage

IF 3.5 2区 综合性期刊 0 ARCHAEOLOGY
Antoine Laurent , Benjamin Coupry , Baptiste Brument , Jean Mélou , Yvain Quéau , Carole Fritz , Jean-Denis Durou
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引用次数: 0

Abstract

There are mainly two families of photographic 3D reconstruction techniques. Photogrammetry techniques work according to the principle of triangulation, from the matching of different views, while photometric techniques link the appearance of a 3D point to the orientation of its normal, relative to that of the incident light. While photogrammetry allows to find the global shape of a 3D scene, if it is sufficiently textured, photometric techniques highlight the details of the relief, as long as the model linking the lighting to the shape and reflectance of the scene is sufficiently realistic. In this work, we compare these different approaches with some others in the context of reconstructing archaeological features. After discussing their advantages and disadvantages, we describe a promising new method combining both families in a multi-view, multi-lighting context.
结合几何和光度三维重建技术的文化遗产
摄影三维重建技术主要有两大类。摄影测量技术根据三角测量原理工作,通过不同视角的匹配,而光度测量技术将3D点的外观与其法线方向(相对于入射光的法线方向)联系起来。虽然摄影测量可以找到3D场景的整体形状,但如果它有足够的纹理,只要将照明与场景的形状和反射率联系起来的模型足够逼真,光度测量技术就可以突出浮雕的细节。在这项工作中,我们将这些不同的方法与其他一些重建考古特征的方法进行比较。在讨论了它们的优缺点之后,我们描述了一种在多视图、多照明环境下结合这两个家族的有前途的新方法。
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来源期刊
Journal of Cultural Heritage
Journal of Cultural Heritage 综合性期刊-材料科学:综合
CiteScore
6.80
自引率
9.70%
发文量
166
审稿时长
52 days
期刊介绍: The Journal of Cultural Heritage publishes original papers which comprise previously unpublished data and present innovative methods concerning all aspects of science and technology of cultural heritage as well as interpretation and theoretical issues related to preservation.
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