Enhancing creativity and cognitive skills in healthcare curricula: Recommendations from a modified delphi study on virtual reality integration

IF 3.7 2区 教育学 Q1 Social Sciences
Matthew Pears , Panagiotis Antoniou , Eirini Schiza , Maria Matsangidou , Constantinos S. Pattichis , Panagiotis D. Bamidis , Stathis. Th. Konstantinidis
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引用次数: 0

Abstract

The incorporation of Virtual Reality (VR) into healthcare education presents significant opportunities to enhance creativity, critical thinking, and overall learning outcomes, yet comprehensive frameworks to guide its implementation remain sparse. To address this gap, this study employed a three-round modified Delphi process with international healthcare and technology experts, aiming to establish evidence-based guidelines for effectively integrating reusable VR resources into healthcare curricula. In Round 1, nine thematic categories emerged from open-ended questions, encompassing theoretical frameworks, instructional design, resource development, and organizational strategies. In Round 2, 62 statements derived from these themes were refined and rated by experts, focusing on key elements such as managing cognitive load, improving learner engagement, and fostering affective and psychomotor skills. Round 3 validated and prioritized the recommendations, aligning them with models like the Cognitive-Affective Model of Immersive Learning (CAMIL). Key results include practical strategies to enhance learning across cognitive, affective, and psychomotor domains, ensuring that VR resources are co-created with learners, integrate smoothly into existing systems, and leverage immersive learning analytics to continuously assess and optimize their impact. By offering structured guidance on pedagogical approaches, theoretical underpinnings, and resource design, this study provides educators and policymakers with actionable tools for evaluating, scaling, and critically comparing VR applications in healthcare education. Ultimately, these recommendations support VR's transformative role in reimagining healthcare training, encourage the development of creative problem-solving skills among learners, and call for sustained academic inquiry to fully realize VR's benefits in this field.
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来源期刊
Thinking Skills and Creativity
Thinking Skills and Creativity EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.40
自引率
16.20%
发文量
172
审稿时长
76 days
期刊介绍: Thinking Skills and Creativity is a new journal providing a peer-reviewed forum for communication and debate for the community of researchers interested in teaching for thinking and creativity. Papers may represent a variety of theoretical perspectives and methodological approaches and may relate to any age level in a diversity of settings: formal and informal, education and work-based.
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