Internet Gaming Disorder Among Rural Left-Behind Children in China: A Sociological Qualitative Study.

IF 2.8 3区 心理学 Q2 PSYCHOLOGY, CLINICAL
Psychology Research and Behavior Management Pub Date : 2025-02-25 eCollection Date: 2025-01-01 DOI:10.2147/PRBM.S496951
Kaixin Bao, Shujie Wu, Mohamed Oubibi, Lianyu Cai
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引用次数: 0

Abstract

Purpose: The rapid process of urbanization in China had led to a large number of laborers migrating from rural areas to cities, leaving their children behind in the rural areas. Internet gaming disorder (IGD) among left - behind children (LBC) had become a prominent social concern. Especially during the COVID-19 pandemic, LBC studied at home and had long-term exposure to electronic devices, which increased the risks and harms of IGD. The research aimed to analyze the formation, damage and factors of IGD among LBC sociologically, and explored its processes, harms and causes in China through data collection and in - depth analysis.

Patients and methods: Between August 15, 2022, and March 25, 2023, with the consent of the participants, we conducted in - depth interviews with 21 sixth - grade students, 7 parents, and 7 teachers from 5 primary schools in Chinese rural areas. Employing the Grounded Theory method, we carried out three - level coding to analyze the interview data.

Results: The study found that left - behind children's IGD went through four processes: entering - immersing - exiting - re - entering video games. The causes involved the popularization of video game equipment, the deficiency of rural cultural infrastructure, incorrect guidance from parents and peers, as well as children's experiences in video games. Our analysis showed that IGD had a negative impact on children in four key aspects: cognition, physical and mental health, educational outcomes, and parent - child interaction.

Discussion: Left - behind children's IGD was a process from initial involvement to recurrence. The negative impacts of left - behind children's IGD interacted with each other. Multiple factors jointly led to left - behind children's IGD. Resolving children's IGD required the joint efforts of families, schools, communities, and the whole society.

中国农村留守儿童网络游戏成瘾的社会学定性研究
目的:中国快速的城市化进程导致大量劳动力从农村流向城市,将他们的子女留在农村。留守儿童网络游戏障碍(IGD)已成为一个突出的社会问题。特别是在COVID-19大流行期间,LBC在家学习,长期接触电子设备,这增加了IGD的风险和危害。本研究旨在从社会学角度分析LBC中IGD的形成、危害及影响因素,并通过数据收集和深入分析,探讨中国LBC中IGD的形成过程、危害及原因。患者与方法:在受试者同意的情况下,于2022年8月15日至2023年3月25日,我们对中国农村5所小学的21名六年级学生、7名家长和7名教师进行了深度访谈。采用扎根理论方法,对访谈数据进行三级编码分析。结果:研究发现留守儿童的IGD经历了四个过程:进入-沉浸-退出-再进入电子游戏。原因包括电子游戏设备的普及、农村文化基础设施的缺乏、家长和同伴的错误引导以及儿童的电子游戏经验。我们的分析表明,IGD在四个关键方面对儿童有负面影响:认知、身心健康、教育成果和亲子互动。讨论:留守儿童IGD是一个从发病到复发的过程。留守儿童IGD的负面影响是相互影响的。多种因素共同导致了留守儿童的IGD。解决儿童IGD问题需要家庭、学校、社区和全社会的共同努力。
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来源期刊
CiteScore
4.50
自引率
4.70%
发文量
341
审稿时长
16 weeks
期刊介绍: Psychology Research and Behavior Management is an international, peer-reviewed, open access journal focusing on the science of psychology and its application in behavior management to develop improved outcomes in the clinical, educational, sports and business arenas. Specific topics covered in the journal include: -Neuroscience, memory and decision making -Behavior modification and management -Clinical applications -Business and sports performance management -Social and developmental studies -Animal studies The journal welcomes submitted papers covering original research, clinical studies, surveys, reviews and evaluations, guidelines, expert opinion and commentary, case reports and extended reports.
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