Cognitive effort in virtual worlds in the metaverse versus instant messaging: Disruptive impacts on team performance and strategies for recovery

IF 9 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Surinder Kahai
{"title":"Cognitive effort in virtual worlds in the metaverse versus instant messaging: Disruptive impacts on team performance and strategies for recovery","authors":"Surinder Kahai","doi":"10.1016/j.chb.2025.108620","DOIUrl":null,"url":null,"abstract":"<div><div>Virtual worlds (VWs), an integral part of the metaverse, offer immense potential for virtual team collaboration. However, adoption challenges persist due to subpar user experience, highlighting the need to address the theoretical gap in understanding collaboration within VWs versus traditional virtual tools. This study applies Media Naturalness Theory (MNT) to compare cognitive effort, a vital user experience indicator, in VWs and instant messaging (IM). It also examines cognitive effort's impact on team performance, assessing two interventions: self-paced training and an icebreaker exercise. Data from three experiments reveal that VWs demand higher cognitive effort, resulting in diminished team performance. Self-paced training significantly narrows the cognitive effort gap between VW and IM users, while the icebreaker exercise reduces cognitive effort for both. These findings address the theoretical gap by suggesting that VW adoption hesitancy may stem from unfavorable comparisons with familiar alternatives and by emphasizing the importance of such comparisons to avoid misrepresenting VWs as inherently superior. This study also highlights the importance of media theories like MNT, which emphasize both media characteristics and user adaptation, for understanding collaboration challenges in VWs. It contributes to practice by identifying interventions to reduce the cognitive effort disparity between VWs and IM.</div></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":"167 ","pages":"Article 108620"},"PeriodicalIF":9.0000,"publicationDate":"2025-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers in Human Behavior","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0747563225000676","RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, EXPERIMENTAL","Score":null,"Total":0}
引用次数: 0

Abstract

Virtual worlds (VWs), an integral part of the metaverse, offer immense potential for virtual team collaboration. However, adoption challenges persist due to subpar user experience, highlighting the need to address the theoretical gap in understanding collaboration within VWs versus traditional virtual tools. This study applies Media Naturalness Theory (MNT) to compare cognitive effort, a vital user experience indicator, in VWs and instant messaging (IM). It also examines cognitive effort's impact on team performance, assessing two interventions: self-paced training and an icebreaker exercise. Data from three experiments reveal that VWs demand higher cognitive effort, resulting in diminished team performance. Self-paced training significantly narrows the cognitive effort gap between VW and IM users, while the icebreaker exercise reduces cognitive effort for both. These findings address the theoretical gap by suggesting that VW adoption hesitancy may stem from unfavorable comparisons with familiar alternatives and by emphasizing the importance of such comparisons to avoid misrepresenting VWs as inherently superior. This study also highlights the importance of media theories like MNT, which emphasize both media characteristics and user adaptation, for understanding collaboration challenges in VWs. It contributes to practice by identifying interventions to reduce the cognitive effort disparity between VWs and IM.
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
19.10
自引率
4.00%
发文量
381
审稿时长
40 days
期刊介绍: Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信