{"title":"« Certains de nos désirs ont construit cette ville » : Google Earth et glocalisation dans GeoGuessr, Darrieussecq et Houellebecq","authors":"Gustaf Marcus","doi":"10.1177/09571558241270430","DOIUrl":null,"url":null,"abstract":"This article discusses literary texts and other cultural practices that resemble, refer to, or make use of material from Google Earth. The aim is to elucidate experiences of glocalization (globalization and localization), an emerging form of spatiality that is related to the interactive ‘Web 2.0.’ The initial analysis of the browser game GeoGuessr and the interactive music video ‘The Wilderness Downtown’ explores this spatiality from two opposing starting points: while the game fosters a sense of place within locales that are essentially unknown to the player, the music video integrates images from places that are related to the viewer's personal memories into an otherwise impersonal work of art. This glocalized experience of place, which is both eroded by global systems of communication and recreated within these systems, is then traced in Marie Darrieussecq's novel La mer à l’envers and in several works, including novels, poems, and photographs, by Michel Houellebecq.","PeriodicalId":12398,"journal":{"name":"French Cultural Studies","volume":"39 1","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2025-02-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"French Cultural Studies","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1177/09571558241270430","RegionNum":4,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"CULTURAL STUDIES","Score":null,"Total":0}
引用次数: 0
Abstract
This article discusses literary texts and other cultural practices that resemble, refer to, or make use of material from Google Earth. The aim is to elucidate experiences of glocalization (globalization and localization), an emerging form of spatiality that is related to the interactive ‘Web 2.0.’ The initial analysis of the browser game GeoGuessr and the interactive music video ‘The Wilderness Downtown’ explores this spatiality from two opposing starting points: while the game fosters a sense of place within locales that are essentially unknown to the player, the music video integrates images from places that are related to the viewer's personal memories into an otherwise impersonal work of art. This glocalized experience of place, which is both eroded by global systems of communication and recreated within these systems, is then traced in Marie Darrieussecq's novel La mer à l’envers and in several works, including novels, poems, and photographs, by Michel Houellebecq.
期刊介绍:
French Cultural Studies is a fully peer reviewed international journal that publishes international research on all aspects of French culture in the Nineteenth and Twentieth Centuries. Articles are welcome on such areas as cinema, television and radio, the press, the visual arts, popular culture, cultural policy and cultural and intellectual debate. French Cultural Studies is designed to respond to the important changes that have affected the study of French culture, language and society in all sections of the education system. The journal encourages and provides a forum for the full range of work being done on all aspects of modern French culture.