The visuomotor synchronization immersive virtual reality of a depression avatar in a stigma context experience mobilizes the fronto-parietal cortex and anterior insula.

IF 2.6 3区 医学 Q2 BEHAVIORAL SCIENCES
Frontiers in Behavioral Neuroscience Pub Date : 2025-01-31 eCollection Date: 2025-01-01 DOI:10.3389/fnbeh.2025.1526684
Kelssy Hitomi Dos Santos Kawata, Wey Guan Lem, Koki Ono, Hiroshi Oyama
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引用次数: 0

Abstract

Introduction: The gradual synchronization of the movement of one's real hand with a virtual one can effectively induce a sense of embodiment (SoE) with an avatar with depression. Although neuroimaging studies have explored the neural correlates of some SoE subcomponents of visuomotor synchronization, the neural correlates of individual differences in SoE and how humans acquire virtual body representations through SoE subcomponents remain to be investigated.

Methods: Here, we used the right hand of a virtual patient with depression in immersive virtual reality (IVR) to induce SoE in participants and measured whole brain activity using functional magnetic resonance imaging (fMRI). Participants were instructed to listen to the audio recording of the IVR experience and visualize movements during the fMRI scan. fMRI data were acquired before and immediately after the visuomotor synchronization IVR experience (target condition) or an asynchronized video experience (control condition), followed by embodiment measures related to the two types of experiences.

Results: All five subcomponents of SoE (sense of ownership, sense of agency, sense of localization, appearance, and response to stimuli) were significantly increased during the visuomotor synchronization IVR experience compared with the asynchronized video experience. A significant negative effect of the SoE score was identified in the frontoparietal and anterior insula only for the visuomotor synchronization IVR experience of guiding the virtual right hand of the avatar with depression, implicating interoceptive and multisensory integration.

Discussion: We demonstrated that all five subcomponents of the SoE were present, and that decreased activity in the frontoparietal and anterior insula were crucial brain regions for the virtual human body to be perceived as one's own body and promote conscious feelings of embodiment.

视觉运动同步沉浸式虚拟现实抑郁症化身在柱头背景经验调动额顶叶皮层和前脑岛。
简介:真实手与虚拟手的运动逐渐同步,可以有效地诱导抑郁化身的化身感(SoE)。尽管神经影像学研究已经探索了视觉运动同步中某些SoE子成分的神经相关性,但SoE个体差异的神经相关性以及人类如何通过SoE子成分获得虚拟身体表征仍有待研究。方法:我们在沉浸式虚拟现实(IVR)中使用虚拟抑郁症患者的右手诱导参与者的SoE,并使用功能磁共振成像(fMRI)测量全脑活动。参与者被要求听IVR体验的录音,并在fMRI扫描过程中想象他们的动作。在视觉运动同步IVR体验(目标条件)或异步视频体验(控制条件)之前和之后立即获取fMRI数据,然后进行与这两种体验相关的实施措施。结果:与异步视频体验相比,视觉运动同步IVR体验中SoE的所有五个子组件(所有权感、代理感、定位感、外观和对刺激的反应)均显著增加。仅在引导抑郁虚拟化身的虚拟右手的视觉运动同步IVR体验中,额顶叶和前岛叶的SoE得分存在显著的负向影响,暗示了内感受性和多感觉整合。讨论:我们证明了SoE的所有五个子组件都存在,并且额顶叶和前叶岛的活动减少是虚拟人体被感知为自己身体并促进有意识的化身感的关键大脑区域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Frontiers in Behavioral Neuroscience
Frontiers in Behavioral Neuroscience BEHAVIORAL SCIENCES-NEUROSCIENCES
CiteScore
4.70
自引率
3.30%
发文量
506
审稿时长
6-12 weeks
期刊介绍: Frontiers in Behavioral Neuroscience is a leading journal in its field, publishing rigorously peer-reviewed research that advances our understanding of the neural mechanisms underlying behavior. Field Chief Editor Nuno Sousa at the Instituto de Pesquisa em Ciências da Vida e da Saúde (ICVS) is supported by an outstanding Editorial Board of international experts. This multidisciplinary open-access journal is at the forefront of disseminating and communicating scientific knowledge and impactful discoveries to researchers, academics, clinicians and the public worldwide. This journal publishes major insights into the neural mechanisms of animal and human behavior, and welcomes articles studying the interplay between behavior and its neurobiological basis at all levels: from molecular biology and genetics, to morphological, biochemical, neurochemical, electrophysiological, neuroendocrine, pharmacological, and neuroimaging studies.
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