The polarity effect in virtual and video see-through mixed reality-better proofreading performance and faster optotype identification with positive display polarity.

IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL
Robert Luzsa, Susanne Mayr
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引用次数: 0

Abstract

Virtual and mixed reality (VR/MR) are increasingly used in occupational and educational settings, where clear visual content presentation and accurate user reactions are crucial. On conventional monitors, positive polarity (dark content on light background) has been found to enable more accurate and faster text reading and stimulus recognition than negative polarity (light on dark). However, studies on this polarity effect in VR/MR have been limited by the available display technology, such as lower resolutions and transparent optical see-through MR glasses that favour negative polarity. We therefore used a high-resolution video see-through VR/MR headset with a resolution of 39 pixels per degree to test the polarity effect with tasks and stimuli identical to conventional polarity research. We found that, similar to conventional monitors, positive polarity is superior in VR and MR for tasks requiring fast reactions and reading, and that users prefer positive polarity when reading text in MR.

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来源期刊
Ergonomics
Ergonomics 工程技术-工程:工业
CiteScore
4.60
自引率
12.50%
发文量
147
审稿时长
6 months
期刊介绍: Ergonomics, also known as human factors, is the scientific discipline that seeks to understand and improve human interactions with products, equipment, environments and systems. Drawing upon human biology, psychology, engineering and design, Ergonomics aims to develop and apply knowledge and techniques to optimise system performance, whilst protecting the health, safety and well-being of individuals involved. The attention of ergonomics extends across work, leisure and other aspects of our daily lives. The journal Ergonomics is an international refereed publication, with a 60 year tradition of disseminating high quality research. Original submissions, both theoretical and applied, are invited from across the subject, including physical, cognitive, organisational and environmental ergonomics. Papers reporting the findings of research from cognate disciplines are also welcome, where these contribute to understanding equipment, tasks, jobs, systems and environments and the corresponding needs, abilities and limitations of people. All published research articles in this journal have undergone rigorous peer review, based on initial editor screening and anonymous refereeing by independent expert referees.
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