A Collaborative Virtual Reality Flight Simulator: Efficacy, Challenges, and Potential

IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Jamie I. Cross;Christine C. Boag-Hodgson
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引用次数: 0

Abstract

The incorporation of immersive technologies into student pilot training has been hindered by a lack of empirical evidence to support their efficacy. Existing research on virtual reality flight simulators is limited in scope, predominantly focused on single-users in small, piston-engine aircraft, with little concern for its application to commercial pilot operations. This article initiates the process of evaluating a virtual reality flight simulator to train ab-initio pilots in a multicrew environment using a complex jet aircraft (a Boeing 737-800). An experimental design-based research methodology was initially employed to identify and address any methodological issues. To demonstrate proof of concept, the study evaluated two different scenarios and assessed the performance of two head-mounted displays. Additionally, the research included measures of situational awareness and workload. The setup was configured to allow the evaluation of various combinations of virtual reality and desktop flight simulators within a multicrew environment. Valuable insights have been gained in creating a reliable environment for further research on collaborative virtual reality flight simulators. Proof of concept was demonstrated through satisfactory usability and fidelity in a two-pilot virtual reality simulator. The study confirmed that participants can effectively collaborate in a virtual environment during simulator sessions modeled on a typical initial First Officer airline training program for complex commercial aircraft. Participants in the virtual environment exhibited reduced workload (effort) in comparison to a desktop flight simulator, indicating a potential decrease in cognitive processing. This, in turn, suggests enhanced spatial memory, corroborated by measures of heightened team situational awareness in the virtual environment. The benefits of these findings are numerous, including the potential for a virtual reality flight simulator to supplement traditional pilot training methods.
协作式虚拟现实飞行模拟器:功效、挑战和潜力
由于缺乏支持其有效性的经验证据,将沉浸式技术纳入学生飞行员培训一直受到阻碍。现有的虚拟现实飞行模拟器的研究范围有限,主要集中在小型活塞发动机飞机上的单用户,很少关注其在商业飞行员操作中的应用。本文启动了评估虚拟现实飞行模拟器的过程,以训练ab-initio飞行员在多机组环境中使用复杂的喷气式飞机(波音737-800)。最初采用基于实验设计的研究方法来确定和解决任何方法学问题。为了证明这一概念,该研究评估了两种不同的场景,并评估了两种头戴式显示器的性能。此外,该研究还包括态势感知和工作量的测量。该设置被配置为允许在多机组环境中评估虚拟现实和桌面飞行模拟器的各种组合。在为协作式虚拟现实飞行模拟器的进一步研究创造可靠的环境方面获得了宝贵的见解。概念验证通过令人满意的可用性和保真度在双飞行员虚拟现实模拟器。该研究证实,参与者可以在模拟复杂商用飞机的典型初始副驾驶航空培训计划的虚拟环境中有效地协作。与桌面飞行模拟器相比,虚拟环境中的参与者表现出更少的工作量(努力),表明认知处理的潜在减少。反过来,这表明空间记忆增强,在虚拟环境中提高团队态势意识的测量证实了这一点。这些发现的好处很多,包括虚拟现实飞行模拟器的潜力,以补充传统的飞行员训练方法。
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来源期刊
IEEE Transactions on Learning Technologies
IEEE Transactions on Learning Technologies COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
7.50
自引率
5.40%
发文量
82
审稿时长
>12 weeks
期刊介绍: The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects.
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