Józef Bossowski , Tomasz Szandała , Jacek Mazurkiewicz
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引用次数: 0
Abstract
This study addresses how informal “desire paths” emerge when urban infrastructure does not align with pedestrian preferences, focusing on small, local neighbourhoods to bridge a recognised research gap in urban planning. It introduces an agent-based modelling (ABM) framework that builds on path optimisation, affordance theory, and two novel models: a weighted preferences model that accounts for varied pedestrian priorities beyond route length and an obstacle avoidance model that achieves 60 % accuracy, indicating it can successfully replicate aspects of natural navigation, but still showing potential for further refinements. Conducted in three-dimensional simulations using Unity3D and the Agent-Based Modelling for Unity (ABMU) toolkit, this approach yields complex path networks that illuminate pedestrian decision-making processes and highlight the impact of diverse priorities, including local optimisation of route length, on network efficiency. By clarifying these ABM-driven insights, we underscore the significance of integrating multiple pedestrian preferences into urban planning to foster more sustainable development in local neighbourhoods.
期刊介绍:
Computers, Environment and Urban Systemsis an interdisciplinary journal publishing cutting-edge and innovative computer-based research on environmental and urban systems, that privileges the geospatial perspective. The journal welcomes original high quality scholarship of a theoretical, applied or technological nature, and provides a stimulating presentation of perspectives, research developments, overviews of important new technologies and uses of major computational, information-based, and visualization innovations. Applied and theoretical contributions demonstrate the scope of computer-based analysis fostering a better understanding of environmental and urban systems, their spatial scope and their dynamics.