Educational computer games for burn prevention and first aid awareness

IF 2.8 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Henrique Mohallem Paiva , Claudio Fernando Andre , Cristina Pires Camargo , Julia Stateri , André Godoi Chiovato , Juliana Pereira Lisboa M. Paiva , Guilherme Lopes Carvalho
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引用次数: 0

Abstract

Contribution:

This paper discusses the development of a series of educational computer games aimed at raising awareness of burn prevention and first aid techniques. The project involved a collaboration between a computing faculty and a medical school, exploiting the expertise of both fields.

Background:

Burns represent a significant public health concern, with a disproportionate impact on low-income populations. Adequate knowledge of burn prevention and first aid is important in reducing their incidence and severity. Nevertheless, misconceptions and inadequate practices persist, highlighting the need for innovative educational approaches.

Research Question:

How can educational games effectively contribute to burn prevention and first aid awareness among adolescents and young adults?

Methodology:

The project engaged a group of 33 first-year computing students who were divided into five teams, each tasked with developing a game focusing on different aspects of burn prevention and first aid. The students received guidance from faculty members with expertise in various areas of computing and were supported by medical experts specializing in burns.

Findings:

Through iterative development, the teams successfully created a series of educational games targeting burn prevention and first aid. The games provide interactive learning experiences tailored to the adolescent and young adult audience, promoting accurate information and reducing myths surrounding burns. The collaboration between computer science and medical disciplines facilitated a comprehensive approach to game development, ensuring technical quality and medical accuracy combined with educational value.

Abstract Image

有关预防烧伤及急救意识的教育电脑游戏
贡献:本文讨论了一系列旨在提高烧伤预防意识和急救技术的教育电脑游戏的开发。该项目涉及计算机学院和医学院之间的合作,利用了这两个领域的专业知识。背景:烧伤是一个重大的公共卫生问题,对低收入人群的影响尤为严重。充分的烧伤预防和急救知识对于降低其发生率和严重程度非常重要。然而,误解和不适当的做法仍然存在,突出表明需要创新的教育方法。研究问题:教育游戏如何有效地促进青少年和年轻人的烧伤预防和急救意识?方法:该项目涉及33名计算机专业的一年级学生,他们被分成5个小组,每个小组的任务是开发一个游戏,重点关注烧伤预防和急救的不同方面。学生们得到了在计算机各个领域具有专业知识的教师的指导,并得到了专门研究烧伤的医学专家的支持。结果:通过反复开发,团队成功创造了一系列针对烧伤预防和急救的教育游戏。这些游戏为青少年和年轻成人观众提供了量身定制的互动学习体验,促进了准确的信息,减少了围绕烧伤的神话。计算机科学和医学学科之间的合作促进了游戏开发的综合方法,确保了技术质量和医学准确性与教育价值相结合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Entertainment Computing
Entertainment Computing Computer Science-Human-Computer Interaction
CiteScore
5.90
自引率
7.10%
发文量
66
期刊介绍: Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.
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