Luke Wilkins , Jamie Churchyard , Zoella Zaborski , Ross Dowsett , Gary Britton
{"title":"The revised model for initial and continued involvement in fantasy football","authors":"Luke Wilkins , Jamie Churchyard , Zoella Zaborski , Ross Dowsett , Gary Britton","doi":"10.1016/j.entcom.2024.100917","DOIUrl":null,"url":null,"abstract":"<div><div>Fantasy football (FF) is an online game that plays an increasingly central role in fan engagement with the sport. Wilkins et al.’s <span><span>[45]</span></span> Model for Initial and Continued Involvement in Fantasy Football (MICIFF) proposed several possible motivations for FF participation. The present study examined the validity of this model whilst also exploring potential age-related differences in perspectives. Integrative content analysis of qualitative responses from 698 FF players revealed support (i.e., >8% coverage) for 12 of the 15 factors in the model, with ‘mimics real football’ (45.7 % coverage) and ‘maintaining friendships’ (44.8 %) most frequently cited. No evidence was found for two factors, whilst amendments were made to another factor. Two new factors emerged from the analysis. Chi-square tests identified significant differences between younger and older adults in five factors. These changes are reflected in a revised MICIFF. The findings enhance our understanding of why individuals participate in FF and have implications for both players and stakeholders in the game.</div></div>","PeriodicalId":55997,"journal":{"name":"Entertainment Computing","volume":"52 ","pages":"Article 100917"},"PeriodicalIF":2.8000,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Entertainment Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1875952124002854","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Fantasy football (FF) is an online game that plays an increasingly central role in fan engagement with the sport. Wilkins et al.’s [45] Model for Initial and Continued Involvement in Fantasy Football (MICIFF) proposed several possible motivations for FF participation. The present study examined the validity of this model whilst also exploring potential age-related differences in perspectives. Integrative content analysis of qualitative responses from 698 FF players revealed support (i.e., >8% coverage) for 12 of the 15 factors in the model, with ‘mimics real football’ (45.7 % coverage) and ‘maintaining friendships’ (44.8 %) most frequently cited. No evidence was found for two factors, whilst amendments were made to another factor. Two new factors emerged from the analysis. Chi-square tests identified significant differences between younger and older adults in five factors. These changes are reflected in a revised MICIFF. The findings enhance our understanding of why individuals participate in FF and have implications for both players and stakeholders in the game.
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.