Extracting the actions of contextual understanding in STEAM research: Direction for STEAM course design

IF 3.7 2区 教育学 Q1 Social Sciences
Chia-Yu Liu , Chao-Jung Wu
{"title":"Extracting the actions of contextual understanding in STEAM research: Direction for STEAM course design","authors":"Chia-Yu Liu ,&nbsp;Chao-Jung Wu","doi":"10.1016/j.tsc.2025.101770","DOIUrl":null,"url":null,"abstract":"<div><div>The arts could be a catalyst to engage students in science, technology, engineering, and mathematics (STEM) education. Combining science, technology, engineering, art, and mathematics (STEAM) is more likely to help students comprehend how scientific knowledge and practices relate to the problems they encounter daily. By encouraging students’ reflections on the sociocultural environment, other people's perspectives, and science history through STEM instruction, “contextual understanding” refers to the most distinctive meaning of art that can highlight the distinctiveness of each context. However, as the meaning of contextual understanding is fairly abstract and concrete actions that learners must display when engaging in STEAM activities have not been defined, it is difficult to provide directions for designing STEAM courses. Thus, we aimed to validate a coding scheme that included four concrete actions of contextual understanding: identification, analysis, moral response, and exhibition. Eleven STEAM researchers participated in the semi-structured interviews. The coding scheme was validated by revealing a fairly similar pattern. Most STEAM researchers concentrated on identifying students in their personal and community histories, fostering their analysis skills, particularly clarifying context by perspective-taking, and letting them demonstrate their learning through explanatory exhibitions in scientific and historical ways; only one researcher instructed students to reflect on ethics.</div></div>","PeriodicalId":47729,"journal":{"name":"Thinking Skills and Creativity","volume":"56 ","pages":"Article 101770"},"PeriodicalIF":3.7000,"publicationDate":"2025-01-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Thinking Skills and Creativity","FirstCategoryId":"95","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1871187125000197","RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0

Abstract

The arts could be a catalyst to engage students in science, technology, engineering, and mathematics (STEM) education. Combining science, technology, engineering, art, and mathematics (STEAM) is more likely to help students comprehend how scientific knowledge and practices relate to the problems they encounter daily. By encouraging students’ reflections on the sociocultural environment, other people's perspectives, and science history through STEM instruction, “contextual understanding” refers to the most distinctive meaning of art that can highlight the distinctiveness of each context. However, as the meaning of contextual understanding is fairly abstract and concrete actions that learners must display when engaging in STEAM activities have not been defined, it is difficult to provide directions for designing STEAM courses. Thus, we aimed to validate a coding scheme that included four concrete actions of contextual understanding: identification, analysis, moral response, and exhibition. Eleven STEAM researchers participated in the semi-structured interviews. The coding scheme was validated by revealing a fairly similar pattern. Most STEAM researchers concentrated on identifying students in their personal and community histories, fostering their analysis skills, particularly clarifying context by perspective-taking, and letting them demonstrate their learning through explanatory exhibitions in scientific and historical ways; only one researcher instructed students to reflect on ethics.
求助全文
约1分钟内获得全文 求助全文
来源期刊
Thinking Skills and Creativity
Thinking Skills and Creativity EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.40
自引率
16.20%
发文量
172
审稿时长
76 days
期刊介绍: Thinking Skills and Creativity is a new journal providing a peer-reviewed forum for communication and debate for the community of researchers interested in teaching for thinking and creativity. Papers may represent a variety of theoretical perspectives and methodological approaches and may relate to any age level in a diversity of settings: formal and informal, education and work-based.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信