{"title":"Evolution of path costs for efficient decentralized multi-agent pathfinding","authors":"Ulrich Farhadi , Henning Hess , Abderraouf Maoudj , Anders Lyhne Christensen","doi":"10.1016/j.swevo.2024.101833","DOIUrl":null,"url":null,"abstract":"<div><div>Efficient multi-agent pathfinding (MAPF) is becoming increasingly relevant in real-world scenarios. MAPF aims to minimize the travel time for robots operating in a shared environment. To date, substantial research has been dedicated to offline centralized algorithms based on conflict avoidance. Recently, an entirely decentralized algorithm, IDCMAPF, was introduced, premised on online conflict resolution. Decentralized approaches offer potential advantages in scalability, flexibility, and inherent robustness compared to centralized methods, as conflicts are handled locally. However, in scenarios with high-robot densities, decentralized conflict handling is not always effective. In this paper, we therefore propose a combination of online conflict resolution and evolved local path costs that promote conflict avoidance by discouraging paths through highly congested areas. We represent the environment as a directed graph and evolve local path costs. Our study examines two encodings: <em>edge weight</em>, an explicit encoding of all edge weights in the environment, and <em>node vector</em>, a compact encoding where each cell in the environment is assigned a two-dimensional vector. We conduct a comprehensive set of experiments to evaluate the performance of decentralized MAPF with evolved path costs and compare the results with state-of-the-art centralized algorithms on benchmark maps. Our findings reveal that <em>edge weight</em> encoding outperforms <em>node vector</em> encoding in complex, high-density scenarios. Conversely, the <em>node vector</em> encoding shows promise when specific environmental features, such as long corridors, are present. We also find that decentralized conflict handling, combined with evolved path costs, is effective and often yields performance comparable to state-of-the-art centralized planners.</div></div>","PeriodicalId":48682,"journal":{"name":"Swarm and Evolutionary Computation","volume":"93 ","pages":"Article 101833"},"PeriodicalIF":8.2000,"publicationDate":"2025-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Swarm and Evolutionary Computation","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2210650224003717","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Efficient multi-agent pathfinding (MAPF) is becoming increasingly relevant in real-world scenarios. MAPF aims to minimize the travel time for robots operating in a shared environment. To date, substantial research has been dedicated to offline centralized algorithms based on conflict avoidance. Recently, an entirely decentralized algorithm, IDCMAPF, was introduced, premised on online conflict resolution. Decentralized approaches offer potential advantages in scalability, flexibility, and inherent robustness compared to centralized methods, as conflicts are handled locally. However, in scenarios with high-robot densities, decentralized conflict handling is not always effective. In this paper, we therefore propose a combination of online conflict resolution and evolved local path costs that promote conflict avoidance by discouraging paths through highly congested areas. We represent the environment as a directed graph and evolve local path costs. Our study examines two encodings: edge weight, an explicit encoding of all edge weights in the environment, and node vector, a compact encoding where each cell in the environment is assigned a two-dimensional vector. We conduct a comprehensive set of experiments to evaluate the performance of decentralized MAPF with evolved path costs and compare the results with state-of-the-art centralized algorithms on benchmark maps. Our findings reveal that edge weight encoding outperforms node vector encoding in complex, high-density scenarios. Conversely, the node vector encoding shows promise when specific environmental features, such as long corridors, are present. We also find that decentralized conflict handling, combined with evolved path costs, is effective and often yields performance comparable to state-of-the-art centralized planners.
期刊介绍:
Swarm and Evolutionary Computation is a pioneering peer-reviewed journal focused on the latest research and advancements in nature-inspired intelligent computation using swarm and evolutionary algorithms. It covers theoretical, experimental, and practical aspects of these paradigms and their hybrids, promoting interdisciplinary research. The journal prioritizes the publication of high-quality, original articles that push the boundaries of evolutionary computation and swarm intelligence. Additionally, it welcomes survey papers on current topics and novel applications. Topics of interest include but are not limited to: Genetic Algorithms, and Genetic Programming, Evolution Strategies, and Evolutionary Programming, Differential Evolution, Artificial Immune Systems, Particle Swarms, Ant Colony, Bacterial Foraging, Artificial Bees, Fireflies Algorithm, Harmony Search, Artificial Life, Digital Organisms, Estimation of Distribution Algorithms, Stochastic Diffusion Search, Quantum Computing, Nano Computing, Membrane Computing, Human-centric Computing, Hybridization of Algorithms, Memetic Computing, Autonomic Computing, Self-organizing systems, Combinatorial, Discrete, Binary, Constrained, Multi-objective, Multi-modal, Dynamic, and Large-scale Optimization.