Antonino Greco, Clara Rastelli, Andrea Ubaldi, Giuseppe Riva
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引用次数: 0
Abstract
Psychedelic drugs offer valuable insights into consciousness, but disentangling their causal effects on perceptual and high-level cognition is nontrivial. Technological advances in virtual reality (VR) and machine learning have enabled the immersive simulation of visual hallucinations. However, comprehensive experimental data on how these simulated hallucinations affects high-level human cognition is lacking. Here, we exposed human participants to VR panoramic videos and their psychedelic counterparts generated by the DeepDream algorithm. Participants exhibited reduced task-switching costs after simulated psychedelic exposure compared to naturalistic exposure, consistent with increased cognitive flexibility. No significant differences were observed between naturalistic and simulated psychedelic exposure in linguistic automatic association tasks at word and sentence levels. Crucially, visually grounded high-level cognitive processes were modulated by exposure to simulated hallucinations. Our results provide insights into the interdependence of bottom-up and top-down cognitive processes and altered states of consciousness without pharmacological intervention, potentially informing both basic neuroscience and clinical applications.
期刊介绍:
Consciousness and Cognition: An International Journal provides a forum for a natural-science approach to the issues of consciousness, voluntary control, and self. The journal features empirical research (in the form of regular articles and short reports) and theoretical articles. Integrative theoretical and critical literature reviews, and tutorial reviews are also published. The journal aims to be both scientifically rigorous and open to novel contributions.