{"title":"Fast 3D Gaussian Splatting Rendering via Easily Integrable Improvements","authors":"Laurens Diels;Michiel Vlaminck;Wilfried Philips;Hiep Luong","doi":"10.1109/LSP.2024.3521379","DOIUrl":null,"url":null,"abstract":"The recently introduced 3D Gaussian Splatting and subsequent methods have achieved significantly reduced inference times for novel view synthesis. To reduce this rendering time even further, in this paper we propose four improvements which are fully compatible with the high-level Gaussian Splatting formulation and can thus be incorporated into most methods based on this paradigm. Most notably, we alter the way Gaussians are duplicated across tiles by allowing for non-square axis-aligned Gaussian bounding boxes whose sizes take into account the Gaussian's opacity information. Our experiments demonstrate that we can decrease the 3D Gaussian Splatting rendering times by up to a factor of almost 4.","PeriodicalId":13154,"journal":{"name":"IEEE Signal Processing Letters","volume":"32 ","pages":"381-385"},"PeriodicalIF":3.2000,"publicationDate":"2024-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Signal Processing Letters","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10812910/","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
The recently introduced 3D Gaussian Splatting and subsequent methods have achieved significantly reduced inference times for novel view synthesis. To reduce this rendering time even further, in this paper we propose four improvements which are fully compatible with the high-level Gaussian Splatting formulation and can thus be incorporated into most methods based on this paradigm. Most notably, we alter the way Gaussians are duplicated across tiles by allowing for non-square axis-aligned Gaussian bounding boxes whose sizes take into account the Gaussian's opacity information. Our experiments demonstrate that we can decrease the 3D Gaussian Splatting rendering times by up to a factor of almost 4.
期刊介绍:
The IEEE Signal Processing Letters is a monthly, archival publication designed to provide rapid dissemination of original, cutting-edge ideas and timely, significant contributions in signal, image, speech, language and audio processing. Papers published in the Letters can be presented within one year of their appearance in signal processing conferences such as ICASSP, GlobalSIP and ICIP, and also in several workshop organized by the Signal Processing Society.