The "FitBrain" program: implementing exergaming & dual-task exercise programs in outpatient clinical settings.

IF 2.3 Q2 SPORT SCIENCES
Frontiers in Sports and Active Living Pub Date : 2024-12-06 eCollection Date: 2024-01-01 DOI:10.3389/fspor.2024.1449699
Ryan M Glatt, Corwin Patis, Karen J Miller, David A Merrill, Brendon Stubbs, Manuela Adcock, Eleftheria Giannouli, Prabha Siddarth
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引用次数: 0

Abstract

Dual-task training and exergaming interventions are increasingly recognized for their potential to enhance cognitive, physical, and mood outcomes among older adults and individuals with neurological conditions. Despite this, clinical and community programs that use these interventions are limited in availability. This paper presents the "FitBrain" program, an outpatient clinical model that combines dual-task and exergaming interventions to promote cognitive and physical health. We review the scientific rationale supporting these methods, detail the structure and methodology of the FitBrain program, and provide examples of session designs that integrate dual-tasking through exergaming. The paper also addresses implementation considerations, such as tailoring interventions to specific populations, ensuring user-centered design, and leveraging accessible technologies. We discuss key challenges, including limited research on programs utilizing multiple technologies and cost constraints, and propose directions for future research to refine best practices and evaluate the comparative effectiveness of multimodal vs. singular interventions. This paper aims to inform clinicians and program developers on implementing dual-task and exergaming interventions within diverse clinical and community settings by offering a structured model and practical guidelines.

“FitBrain”计划:在门诊临床环境中实施锻炼和双任务锻炼计划。
双任务训练和运动干预因其在老年人和神经系统疾病患者中增强认知、身体和情绪结果的潜力而日益得到认可。尽管如此,使用这些干预措施的临床和社区项目的可用性有限。本文介绍了“FitBrain”项目,这是一种结合双任务和运动干预来促进认知和身体健康的门诊临床模式。我们回顾了支持这些方法的科学原理,详细介绍了FitBrain计划的结构和方法,并提供了通过练习整合双重任务的会话设计示例。本文还讨论了实现方面的考虑,例如针对特定人群定制干预措施,确保以用户为中心的设计,以及利用可访问的技术。我们讨论了主要挑战,包括利用多种技术和成本限制的有限研究项目,并提出了未来研究的方向,以完善最佳实践并评估多模式干预与单一干预的比较有效性。本文旨在通过提供结构化模型和实用指南,告知临床医生和程序开发人员在不同的临床和社区环境中实施双任务和游戏干预。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.60
自引率
7.40%
发文量
459
审稿时长
15 weeks
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