Incentive Mechanism Design Toward a Win–Win Situation for Generative Art Trainers and Artists

IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Haihan Duan;Abdulmotaleb El Saddik;Wei Cai
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引用次数: 0

Abstract

The recent development of generative art, a typical category of artificial intelligence-generated content (AIGC), is essentially beneficial for social good, which can help amateurs to create artwork and improve experts’ efficiency. However, some artists are opposed to generative art technologies due to the copyright infringement and influence of the artists’ way of earning a living, which makes the artists protest against generative art technologies, causing a lose–lose situation. Adversarial attacks against generative model training are potential solutions to address this issue, while the lose–lose situation cannot be improved. To build a win–win situation, a feasible method is to incentivize the artists to actively contribute their artworks to generative model training without influencing their living or infringing copyright, such as data crowdsourcing, but traditional data crowdsourcing methods cannot well fit the generative art area. Therefore, this article builds a blockchain-based trading system for generative model training data collection and generated artwork circulation. Specifically, this article formulates a social welfare maximization problem based on the reverse auction and designs a corresponding incentive mechanism. The conducted theoretical analysis and numerical evaluation demonstrate the effectiveness of the proposed incentive mechanism toward a win–win situation for generative art model trainers and artists.
生成艺术培训师与艺术家双赢的激励机制设计
生成艺术是人工智能生成内容(AIGC)的一个典型类别,其最近的发展本质上是有利于社会公益的,它可以帮助业余爱好者创作艺术品,提高专家的效率。然而,由于版权的侵犯和艺术家谋生方式的影响,一些艺术家反对生成艺术技术,这使得艺术家对生成艺术技术的抗议,造成了双输的局面。针对生成模型训练的对抗性攻击是解决这个问题的潜在解决方案,而双输的情况无法改善。为了实现双赢,一种可行的方法是在不影响艺术家生活、不侵犯版权的情况下,激励艺术家积极地将自己的作品贡献给生成模型训练,比如数据众包,但传统的数据众包方法并不能很好地适应生成艺术领域。因此,本文构建了一个基于区块链的生成模型训练数据收集和生成艺术品流通的交易系统。具体而言,本文提出了一个基于逆向拍卖的社会福利最大化问题,并设计了相应的激励机制。所进行的理论分析和数值评估证明了所提出的激励机制对生成艺术模型培训师和艺术家双赢的有效性。
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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