{"title":"Effects of AI-assisted dance skills teaching, evaluation and visual feedback on dance students' learning performance, motivation and self-efficacy","authors":"Liu-Jie Xu , Jing Wu , Jing-Dong Zhu , Ling Chen","doi":"10.1016/j.ijhcs.2024.103410","DOIUrl":null,"url":null,"abstract":"<div><div>Despite the importance of artificial intelligence in education, its effectiveness in this field requires more empirical research for corroborating evidence. In this study, a dance skills teaching, evaluation, and visual feedback (DSTEVF) system was developed based on AI technology and applied in a dance classroom. Forty participants from a vocational school studying dance were randomly divided into two groups: DSTEVF-based learning (experimental group, n = 19) and traditional teaching (control group, n = 21). The DSTEVF-based learning approach significantly improved students’ dance skills and self-efficacy. However, there was no significant effect on students’ motivation. Students with higher levels of motivation and self-efficacy benefitted more from DSTEVF-based learning than those with lower levels. Evidently, it is possible to establish a smart classroom by applying DSTEVF to the teaching activities of dance education, physical education, and other disciplines.</div></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":"195 ","pages":"Article 103410"},"PeriodicalIF":5.3000,"publicationDate":"2024-11-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Human-Computer Studies","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1071581924001939","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Despite the importance of artificial intelligence in education, its effectiveness in this field requires more empirical research for corroborating evidence. In this study, a dance skills teaching, evaluation, and visual feedback (DSTEVF) system was developed based on AI technology and applied in a dance classroom. Forty participants from a vocational school studying dance were randomly divided into two groups: DSTEVF-based learning (experimental group, n = 19) and traditional teaching (control group, n = 21). The DSTEVF-based learning approach significantly improved students’ dance skills and self-efficacy. However, there was no significant effect on students’ motivation. Students with higher levels of motivation and self-efficacy benefitted more from DSTEVF-based learning than those with lower levels. Evidently, it is possible to establish a smart classroom by applying DSTEVF to the teaching activities of dance education, physical education, and other disciplines.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...