{"title":"How can AR-enhanced books support early readers? Exploring literacy development through AR design principles","authors":"Yoo Kyung Chang , Jullia Lim , Jordan Burkland","doi":"10.1016/j.ijcci.2024.100701","DOIUrl":null,"url":null,"abstract":"<div><div>Early readers go through critical literacy development that have a significant impact on their future reading, academic performance, and lifelong learning. Previous studies have found that AR books designed for literacy development are effective, especially with improved vocabulary and motivation (Cai et al.,2022). Much of AR-enhanced books are not designed with considerations for literacy development. This study extends previous studies by examining whether and how AR-enhanced books may support such critical literacy development through informal, recreational reading. Young readers were observed as they read a set of AR-enhanced books. Their literacy behavior consisting of literacy skills and motivation were analyzed in relation to AR design principles to explore how and when the design principles engaged literacy behavior. Findings show that AR books, even if they are not designed for literacy development, may provide opportunities for engagement and development of literacy skills and motivation. A pattern of relations between literacy behavior, including print concept, vocabulary, interest, and attentional control, and AR design principles were observed. The implications for design and implementation of AR design principles and AR-enhanced books to support different readers is discussed.</div></div>","PeriodicalId":38431,"journal":{"name":"International Journal of Child-Computer Interaction","volume":"42 ","pages":"Article 100701"},"PeriodicalIF":0.0000,"publicationDate":"2024-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Child-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2212868924000709","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
Early readers go through critical literacy development that have a significant impact on their future reading, academic performance, and lifelong learning. Previous studies have found that AR books designed for literacy development are effective, especially with improved vocabulary and motivation (Cai et al.,2022). Much of AR-enhanced books are not designed with considerations for literacy development. This study extends previous studies by examining whether and how AR-enhanced books may support such critical literacy development through informal, recreational reading. Young readers were observed as they read a set of AR-enhanced books. Their literacy behavior consisting of literacy skills and motivation were analyzed in relation to AR design principles to explore how and when the design principles engaged literacy behavior. Findings show that AR books, even if they are not designed for literacy development, may provide opportunities for engagement and development of literacy skills and motivation. A pattern of relations between literacy behavior, including print concept, vocabulary, interest, and attentional control, and AR design principles were observed. The implications for design and implementation of AR design principles and AR-enhanced books to support different readers is discussed.
早期读者会经历关键的读写能力发展阶段,这对他们未来的阅读、学习成绩和终身学习都有重大影响。以往的研究发现,为读写能力发展而设计的 AR 图书是有效的,尤其是在提高词汇量和学习动机方面(Cai 等人,2022 年)。大部分 AR 增强图书在设计时并没有考虑到读写能力的培养。本研究对之前的研究进行了扩展,研究了 AR 增强图书是否以及如何通过非正式的休闲阅读来支持这种关键的读写能力发展。研究人员观察了小读者阅读一套增强现实技术图书的过程。他们的识字行为(包括识字技能和动机)与增强现实技术的设计原则进行了对比分析,以探讨设计原则如何以及在什么时候促进了识字行为。研究结果表明,AR 图书即使不是为识字发展而设计的,也可以提供参与和发展识字技能和动机的机会。研究还观察到了识字行为(包括印刷概念、词汇、兴趣和注意力控制)与 AR 设计原则之间的关系模式。本文讨论了设计和实施增强现实技术设计原则和增强现实技术图书以支持不同读者的意义。