The phantom effect in information visualization

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Carolina Pereira , Tomás Alves , Sandra Gama
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Abstract

Recent research focuses on understanding what triggers cognitive biases and how to alleviate them in the context of visualization use. Given its role in decision-making in other research fields, the Phantom Effect may hold exciting prospects among known biases. The Phantom Effect belongs to the category of decoy effects, where the decoy is an optimal yet unavailable alternative. We conducted a hybrid design experiment (N=76) where participants performed decision tasks based on information represented in different visualization idioms and phantom alternative’s unavailability presentation delays. We measured participants’ perceptual speed and visual working memory to study their impact on the expression of the Phantom Effect. Results show that visualization usually triggers the Phantom Effect, but two-sided bar charts mitigate this bias more effectively. We also found that waiting until the participant decides before presenting the decoy as unavailable helps alleviate the Phantom Effect. Although we did not find measurable effects, results also suggest that visual working memory and visualization literacy play a role in bias susceptibility. Our findings extend prior research in visualization-based decoy effects. They are the first steps to understanding the role of individual differences in the susceptibility to cognitive bias in visualization contexts.

Abstract Image

信息可视化中的幻影效应
最近的研究重点是了解是什么引发了认知偏差,以及如何在可视化使用的背景下减轻这些偏差。鉴于 "幻影效应 "在其他研究领域的决策中的作用,它在已知偏差中可能具有令人兴奋的前景。幻影效应属于诱饵效应的一种,诱饵是一种最佳但不可用的替代品。我们进行了一项混合设计实验(N=76),参与者根据不同的可视化习惯用语所代表的信息和幻影替代品的不可用呈现延迟来完成决策任务。我们测量了参与者的感知速度和视觉工作记忆,以研究它们对幻影效应表现的影响。结果显示,视觉化通常会引发幻影效应,但双面柱形图能更有效地缓解这种偏差。我们还发现,等到被试做出决定后再将诱饵显示为不可用,有助于缓解幻影效应。虽然我们没有发现可测量的效果,但研究结果也表明,视觉工作记忆和可视化素养在偏差易感性中起着一定的作用。我们的研究结果扩展了之前关于视觉诱饵效应的研究。它们是了解个体差异在可视化情境中易产生认知偏差的作用的第一步。
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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