Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator.

IF 3.8 2区 综合性期刊 Q1 MULTIDISCIPLINARY SCIENCES
Régis Lobjois, Sami Mecheri
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Abstract

Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone. Adaptation was assessed from changes in steering behavior (steering performance: time spent within the zone, steering stability, steering reversal rate) over the course of the bends. Attentional capacity was assessed with two dynamic visual attention tasks (Multiple Object Tracking, MOT; Multiple Object Avoidance, MOA). Results showed effective adaptation to the simulator with repetition, as all steering-behavior variables improved. Both MOT and MOA scores significantly predicted adaptation, with MOT being a stronger predictor. Further analyses revealed that higher-capacity participants, but not their lower-capacity counterparts, produced more low-amplitude steering-wheel corrections early in the task, resulting in finer vehicle control and better performance later on. These findings provide new insights into adaptation to virtual reality simulators through the lens of attentional capacity.

注意能力与视觉运动对虚拟现实驾驶模拟器的适应有关。
研究表明,适应虚拟现实驾驶模拟器需要时间,而个体在适应所需的时间上存在很大差异。本研究考察了注意力能力与驾驶模拟器适应之间的关系,假设注意力能力更强的人对新的虚拟驾驶环境的适应效率更高。为此,参与者被要求在驾驶模拟器中操纵方向盘通过一系列 100 个弯道,同时保持在中央划定的区域内。通过弯道过程中转向行为(转向性能:在区域内花费的时间、转向稳定性、转向反转率)的变化来评估适应性。注意力能力则通过两项动态视觉注意力任务(多目标跟踪,MOT;多目标回避,MOA)进行评估。结果表明,通过反复练习,所有转向行为变量都得到了改善,从而有效地适应了模拟器。MOT和MOA得分都对适应性有明显的预测作用,其中MOT的预测作用更强。进一步的分析表明,能力较高的学员(而非能力较低的学员)在任务初期会产生更多的低振幅方向盘修正,从而使车辆控制更精细,后期表现更好。这些发现从注意能力的角度为虚拟现实模拟器的适应性提供了新的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Scientific Reports
Scientific Reports Natural Science Disciplines-
CiteScore
7.50
自引率
4.30%
发文量
19567
审稿时长
3.9 months
期刊介绍: We publish original research from all areas of the natural sciences, psychology, medicine and engineering. You can learn more about what we publish by browsing our specific scientific subject areas below or explore Scientific Reports by browsing all articles and collections. Scientific Reports has a 2-year impact factor: 4.380 (2021), and is the 6th most-cited journal in the world, with more than 540,000 citations in 2020 (Clarivate Analytics, 2021). •Engineering Engineering covers all aspects of engineering, technology, and applied science. It plays a crucial role in the development of technologies to address some of the world''s biggest challenges, helping to save lives and improve the way we live. •Physical sciences Physical sciences are those academic disciplines that aim to uncover the underlying laws of nature — often written in the language of mathematics. It is a collective term for areas of study including astronomy, chemistry, materials science and physics. •Earth and environmental sciences Earth and environmental sciences cover all aspects of Earth and planetary science and broadly encompass solid Earth processes, surface and atmospheric dynamics, Earth system history, climate and climate change, marine and freshwater systems, and ecology. It also considers the interactions between humans and these systems. •Biological sciences Biological sciences encompass all the divisions of natural sciences examining various aspects of vital processes. The concept includes anatomy, physiology, cell biology, biochemistry and biophysics, and covers all organisms from microorganisms, animals to plants. •Health sciences The health sciences study health, disease and healthcare. This field of study aims to develop knowledge, interventions and technology for use in healthcare to improve the treatment of patients.
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