Broad Distributed Game Learning for intelligent classification in rolling bearing fault diagnosis

IF 7.2 1区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Haoran Liu , Haiyang Pan , Jinde Zheng , Jinyu Tong , Mengling Zhu
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引用次数: 0

Abstract

As a new Single Layer Feedforward Network (SLFN) architecture, Broad Learning System (BLS) has been widely used in the field of fault diagnosis because of its fast-training speed and high generalization capability. However, when features in different classes of signals are similar or weak, BLS generates a large number of redundant features that may be difficult to classify accurately. In view of this, a new Broad Distributed Game Learning (BDGL) method is proposed in this paper, which maps data into the game space by constructing two non-parallel game hyperplanes to achieve game and segmentation of different similar features, thereby making the data linearly differentiable in the game space. Meanwhile, a linear distribution constraint term is designed to reduce noise fitting and weak feature learning in training data learning by limiting the complexity of model parameters, thereby making the solution of the objective function simpler and faster. By comparing the Precision, Recall, F-score, Kappa and Accuracy of BDGL and the comparison methods on the two types of rolling bearing experimental data, the results show that BDGL has a high classification accuracy. In addition, the experimental results on small and noisy samples once again demonstrate the effectiveness of BDGL, which provides an efficient solution for rolling bearing fault diagnosis.
用于滚动轴承故障诊断智能分类的广泛分布式博弈学习
作为一种新的单层前馈网络(SLFN)架构,广义学习系统(BLS)因其训练速度快、泛化能力强而被广泛应用于故障诊断领域。然而,当不同类别信号的特征相似或较弱时,BLS 会生成大量冗余特征,从而难以准确分类。有鉴于此,本文提出了一种新的广义分布式博弈学习(BDGL)方法,通过构建两个不平行的博弈超平面,将数据映射到博弈空间,实现不同相似特征的博弈和分割,从而使数据在博弈空间中线性可分。同时,设计了线性分布约束项,通过限制模型参数的复杂度,减少训练数据学习中的噪声拟合和弱特征学习,从而使目标函数的求解更简单、更快速。通过比较 BDGL 和对比方法在两类滚动轴承实验数据上的精度、召回率、F-score、Kappa 和准确率,结果表明 BDGL 具有较高的分类准确率。此外,在小样本和噪声样本上的实验结果再次证明了 BDGL 的有效性,它为滚动轴承故障诊断提供了一种高效的解决方案。
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来源期刊
Applied Soft Computing
Applied Soft Computing 工程技术-计算机:跨学科应用
CiteScore
15.80
自引率
6.90%
发文量
874
审稿时长
10.9 months
期刊介绍: Applied Soft Computing is an international journal promoting an integrated view of soft computing to solve real life problems.The focus is to publish the highest quality research in application and convergence of the areas of Fuzzy Logic, Neural Networks, Evolutionary Computing, Rough Sets and other similar techniques to address real world complexities. Applied Soft Computing is a rolling publication: articles are published as soon as the editor-in-chief has accepted them. Therefore, the web site will continuously be updated with new articles and the publication time will be short.
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