The Role of Videogame Micro-Transactions in the Relationship Between Motivations, Problem Gaming, and Problem Gambling.

IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY
Erin Gibson, Mark D Griffiths, Filipa Calado, Andrew Harris
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引用次数: 0

Abstract

Emerging research has highlighted potential associations between micro-transaction use and problematic videogame and gambling behaviour. An increasingly prominent theory highlights that self-determined motivations and basic psychological needs may play crucial roles in the development of problematic videogame and gambling behaviour. However, literature discussing the role that micro-transaction use has in this relationship is scarce. The present study examined the role of micro-transactions in the relationship between self-determined motivations for gaming and gambling and problematic behaviour (internet gaming disorder and problem gambling severity). A sample of 370 participants (74.1% male, Mage = 28.24 years, SD = 7.88) answered questions related to their gaming and gambling motivations, basic psychological needs, micro-transaction use (i.e., type of micro-transaction, expenditure, and frequency of use), internet gaming disorder, and problem gambling. The present study used structural equation modelling methods to test relationships between these variables. The results indicated positive associations between extrinsic gaming and gambling motivations and frequency of micro-transaction use. Frequency of micro-transaction use (i) partially mediated the relationship between extrinsic gambling motivations and problem gambling severity, and (ii) fully mediated the relationship between externally regulated gaming motivations and problem gambling severity. Expenditure on micro-transactions and basic psychological needs were not found to be significant variables in the present study. Potential explanations for the findings, including a lack of self-esteem and a need to boost ego, social pressure, and rapid reward processes, are discussed. The implications and applications of the research are also discussed, focusing on limit setting and policy development focusing on frequency of micro-transaction use.

视频游戏微交易在动机、问题游戏和问题赌博之间关系中的作用》(The Role of Videogame Micro-Transactions in the Relationship between Motivations, Problem Gaming, and Problem Gambling.
新近的研究强调了小额交易的使用与问题电子游戏和赌博行为之间的潜在联系。一种日益突出的理论强调,自我决定的动机和基本心理需求可能在问题电子游戏和赌博行为的发展过程中起着至关重要的作用。然而,讨论微交易使用在这种关系中的作用的文献却很少。本研究探讨了微交易在自我决定的游戏和赌博动机与问题行为(网络游戏障碍和问题赌博严重程度)之间的关系中的作用。370名参与者(74.1%为男性,年龄=28.24岁,SD=7.88)回答了有关游戏和赌博动机、基本心理需求、微交易使用(即微交易类型、支出和使用频率)、网络游戏障碍和问题赌博的问题。本研究采用结构方程模型方法检验了这些变量之间的关系。结果表明,外在游戏和赌博动机与使用微信的频率之间存在正相关。使用微信的频率(i)部分调解了外在赌博动机与问题赌博严重程度之间的关系,(ii)完全调解了外部监管的赌博动机与问题赌博严重程度之间的关系。在本研究中,微交易支出和基本心理需求并不是重要的变量。本文讨论了研究结果的潜在解释,包括缺乏自尊和提升自我的需要、社会压力和快速奖励过程。此外,还讨论了本研究的意义和应用,重点是针对微交易使用频率的限制设置和政策制定。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
5.00
自引率
16.70%
发文量
72
期刊介绍: Journal of Gambling Studies is an interdisciplinary forum for the dissemination on the many aspects of gambling behavior, both controlled and pathological, as well as variety of problems attendant to, or resultant from, gambling behavior including alcoholism, suicide, crime, and a number of other mental health problems. Articles published in this journal are representative of a cross-section of disciplines including psychiatry, psychology, sociology, political science, criminology, and social work.
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