Real-time representation and rendering of high-resolution 3D light field based on texture-enhanced optical flow prediction.

IF 3.2 2区 物理与天体物理 Q2 OPTICS
Optics express Pub Date : 2024-07-15 DOI:10.1364/OE.529378
Ningchi Li, Xunbo Yu, Xin Gao, Binbin Yan, Donghu Li, Jianhao Hong, Yixiang Tong, Yue Wang, Yunfan Hu, Chenyu Ning, Jinhong He, Luyu Ji, Xinzhu Sang
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引用次数: 0

Abstract

Three-dimensional (3D) light field displays can provide an immersive visual perception and have attracted widespread attention, especially in 3D light field communications, where 3D light field displays can provide face-to-face communication experiences. However, due to limitations in 3D reconstruction and dense views rendering efficiency, generating high-quality 3D light field content in real-time remains a challenge. Traditional 3D light field capturing and reconstruction methods suffer from high reconstruction complexity and low rendering efficiency. Here, a Real-time optical flow representation for the high-resolution light field is proposed. Based on the principle of 3D light field display, we use optical flow to ray trace and multiplex sparse view pixels. We simultaneously synthesize 3D light field images during the real-time interpolation process of views. In addition, we built a complete capturing-display system to verify the effectiveness of our method. The experiments' results show that the proposed method can synthesize 8 K 3D light field videos containing 100 views in real-time. The PSNR of the virtual views is around 32 dB and SSIM is over 0.99, and the rendered frame rate is 32 fps. Qualitative experimental results show that this method can be used for high-resolution 3D light field communication.

基于纹理增强光流预测的高分辨率三维光场实时表示和渲染。
三维(3D)光场显示可以提供身临其境的视觉感受,因此受到广泛关注,特别是在三维光场通信领域,三维光场显示可以提供面对面的通信体验。然而,由于三维重建和密集视图渲染效率的限制,实时生成高质量的三维光场内容仍然是一项挑战。传统的三维光场捕捉和重建方法存在重建复杂度高、渲染效率低的问题。本文提出了一种高分辨率光场的实时光流表示法。根据三维光场显示原理,我们使用光流对稀疏视图像素进行光线跟踪和复用。在视图的实时插值过程中,我们同时合成了三维光场图像。此外,我们还构建了一个完整的捕捉-显示系统,以验证我们方法的有效性。实验结果表明,所提出的方法可以实时合成包含 100 个视图的 8 K 3D 光场视频。虚拟视图的 PSNR 约为 32 dB,SSIM 超过 0.99,渲染帧率为 32 fps。定性实验结果表明,该方法可用于高分辨率三维光场通信。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Optics express
Optics express 物理-光学
CiteScore
6.60
自引率
15.80%
发文量
5182
审稿时长
2.1 months
期刊介绍: Optics Express is the all-electronic, open access journal for optics providing rapid publication for peer-reviewed articles that emphasize scientific and technology innovations in all aspects of optics and photonics.
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