Effect of Action Video Games in Eye Movement Behavior: A Systematic Review.

IF 1.3 4区 心理学 Q3 OPHTHALMOLOGY
Journal of Eye Movement Research Pub Date : 2024-09-25 eCollection Date: 2024-01-01 DOI:10.16910/jemr.17.3.6
Anna Montolio-Vila, Marc Argilés, Bernat Sunyer-Grau, Lluïsa Quevedo, Graham Erickson
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引用次数: 0

Abstract

Previous research shows that playing action video games seems to modify the behavior of eye movements such as eye fixations and saccades. The aim of the current work was to determine the effect of playing action video games on eye movements behavior such as fixations, saccades and pursuits. A systematic research review in PubMed and Scopus databases was conducted to identify articles published between 2010 and 2022 which referred to action video games and eye movements, including fixations, saccades and pursuits. We included those that were experimental and quasi-experimental, comparing at least two groups between action vs. non-action video games players. All the studies included used an eye tracker to study eye movements. A total of 97 scientific articles were found in the databases. After inclusion criteria, thirteen articles (N=13) were analyzed for the present work, of which ten (n=10) had a cross-sectional design, and three (n=3) were randomized intervention studies. Playing regularly or training with action video games is not likely to produce changes in eye movements, based on the literature research analyzed. For future research, more interventional studies, with less gender bias, more sample participants and general consensus on the distinction between the action and non-action video games is needed.

动作视频游戏对眼动行为的影响:系统回顾
以往的研究表明,玩动作类电子游戏似乎会改变眼球运动行为,如眼球定点和眼球回视。本次研究的目的是确定玩动作电子游戏对眼球运动行为(如定点、眼球移动和追逐)的影响。我们在 PubMed 和 Scopus 数据库中进行了系统性研究综述,以确定 2010 年至 2022 年间发表的有关动作电子游戏和眼球运动(包括定点、眼球移动和追逐)的文章。我们收录了那些实验性和准实验性的文章,这些文章至少对两组动作电子游戏玩家和非动作电子游戏玩家进行了比较。所有纳入的研究都使用了眼动追踪器来研究眼动。在数据库中共找到 97 篇科学文章。根据纳入标准,本研究分析了 13 篇文章(N=13),其中 10 篇(n=10)采用横断面设计,3 篇(n=3)为随机干预研究。根据所分析的文献研究,经常玩动作电子游戏或进行动作电子游戏训练不太可能使眼球运动发生变化。今后的研究需要更多的干预性研究、更少的性别偏见、更多的样本参与者以及对动作和非动作电子游戏的区分达成普遍共识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.90
自引率
33.30%
发文量
10
审稿时长
10 weeks
期刊介绍: The Journal of Eye Movement Research is an open-access, peer-reviewed scientific periodical devoted to all aspects of oculomotor functioning including methodology of eye recording, neurophysiological and cognitive models, attention, reading, as well as applications in neurology, ergonomy, media research and other areas,
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