It's about timing: how density can benefit future research on the optimal dosage of acute physical exercise breaks in esports.

IF 3.9 Q1 SPORT SCIENCES
BMJ Open Sport & Exercise Medicine Pub Date : 2024-10-23 eCollection Date: 2024-01-01 DOI:10.1136/bmjsem-2024-002243
Egemen Manci, Paula Theobald, Adam Toth, Mark Campbell, Joanne DiFrancisco-Donoghue, Arnd Gebel, Notger G Müller, Thomas Gronwald, Fabian Herold
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引用次数: 0

Abstract

In recent years, organised and competitive video gaming, esports, has gained enormous popularity in many parts of the world, contributing to the growing professionalisation of this sports branch. To become or remain a professional esports player, individuals practice video gaming for several hours a day while remaining in a sitting posture which may not only lead to a decrease in training quality in the short term (eg, due to cognitive fatigue) but also put them at a higher risk for negative health events in the long-term (eg, overuse injuries). Thus, interrupting periods of prolonged video gaming in a sitting posture with acute physical exercise is strongly recommended for esports players even though the optimal dosage of acute physical exercise breaks remains unclear. To address this gap, we propose in this viewpoint that traditional concepts of exercise prescription and dosage determination using the variables frequency, intensity, time (also referred to as duration) and type of physical exercise (ie, abbreviated with the acronym FITT) should be complemented by the variable density which characterises the timing of consecutive bouts of acute physical exercise during an esports session.

这与时机有关:密度如何有利于未来对电子竞技中急性体育锻炼休息时间的最佳剂量进行研究。
近年来,有组织的竞技电子游戏(电竞)在世界许多地方大受欢迎,推动了这一体育分支的职业化发展。为了成为或保持职业电竞选手,人们每天都要在保持坐姿的情况下进行数小时的视频游戏练习,这不仅会在短期内导致训练质量下降(例如,由于认知疲劳),而且还会使他们在长期内面临更高的负面健康风险(例如,过度运动损伤)。因此,尽管急性体育锻炼的最佳休息时间尚不明确,但我们强烈建议电竞玩家以急性体育锻炼的方式中断长时间坐姿视频游戏。为了填补这一空白,我们在本观点中提出,在使用频率、强度、时间(也称为持续时间)和体育锻炼类型(即缩写为 FITT)等变量确定运动处方和剂量的传统概念之外,还应该使用密度这一变量来补充,因为密度是电竞比赛期间连续进行急性体育锻炼的时间安排的特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
7.10
自引率
4.20%
发文量
106
审稿时长
20 weeks
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