Reaching the cognitive-motor interface: effects of cognitive load on arm choice and motor performance after stroke.

IF 1.7 4区 医学 Q4 NEUROSCIENCES
Experimental Brain Research Pub Date : 2024-12-01 Epub Date: 2024-10-12 DOI:10.1007/s00221-024-06939-z
Cory A Potts, Rand A Williamson, Joshua D Jacob, Shailesh S Kantak, Laurel J Buxbaum
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引用次数: 0

Abstract

A vexing characteristic of motor disability after stroke is that many individuals fail to use their affected arm effectively despite having the capacity to do so, a phenomenon termed arm nonuse. Based on the hypothesis that nonuse is influenced by the competing cognitive demands of many daily activities, we examined the effects of cognitive load on arm choice and motor performance in individuals with stroke using a novel virtual reality paradigm that mimics the demands of real-life visual search, object selection, and reaching to targets. Twenty individuals with single left or right hemispheric chronic stroke (11 left cerebrovascular accident; 9 right cerebrovascular accident) and 10 age-matched neurotypical participants completed the Virtual Reality Arm Choice task, in which they reached for target objects in an array under varied cognitive demand. To manipulate cognitive demand, we varied the semantic similarity of objects in the reaching space and the presence or absence of a secondary task. The results showed reduced use of the paretic arm under increased demand. Under cognitive load, participants with stroke also showed slower reach initiation, slower movements, increased reach curvature, and increased performance differences between the paretic and non-paretic arms. The arm choice of neurotypical individuals was also modulated under cognitive load. These data indicate that cognitive factors influence arm choice and motor performance in naturalistic reaching tasks in individuals with chronic stroke. Performance decrements under cognitive load may in turn influence reduced paretic arm use during daily activities.

到达认知-运动界面:认知负荷对中风后手臂选择和运动表现的影响。
中风后运动障碍的一个令人困扰的特点是,许多人尽管有能力使用患臂,但却不能有效地使用,这种现象被称为 "不使用手臂"。基于 "不使用手臂是受许多日常活动中相互竞争的认知需求影响 "这一假设,我们使用一种新颖的虚拟现实范例,模拟现实生活中的视觉搜索、物体选择和伸向目标等需求,研究了认知负荷对中风患者手臂选择和运动表现的影响。20 名左半球或右半球单侧慢性中风患者(11 名左侧脑血管意外患者;9 名右侧脑血管意外患者)和 10 名年龄匹配的神经畸形患者完成了虚拟现实手臂选择任务。为了操纵认知需求,我们改变了伸手空间中物体的语义相似性以及是否存在次要任务。结果显示,在需求增加的情况下,瘫痪手臂的使用减少了。在认知负荷下,中风参与者也表现出伸手开始较慢、动作较慢、伸手弯曲度增加以及瘫痪手臂和非瘫痪手臂之间的表现差异增大。在认知负荷下,神经畸形人的手臂选择也会受到调节。这些数据表明,认知因素会影响慢性中风患者在自然伸手任务中的手臂选择和运动表现。认知负荷下的表现下降可能反过来影响日常活动中瘫痪手臂的使用。
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来源期刊
CiteScore
3.60
自引率
5.00%
发文量
228
审稿时长
1 months
期刊介绍: Founded in 1966, Experimental Brain Research publishes original contributions on many aspects of experimental research of the central and peripheral nervous system. The focus is on molecular, physiology, behavior, neurochemistry, developmental, cellular and molecular neurobiology, and experimental pathology relevant to general problems of cerebral function. The journal publishes original papers, reviews, and mini-reviews.
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