Collaborative 360° virtual reality training of medical students in clinical examinations.

IF 3.1 2区 医学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Medical Education Online Pub Date : 2024-12-31 Epub Date: 2024-10-03 DOI:10.1080/10872981.2024.2412398
Jacob Gorm Davidsen, Dorthe Vinter Larsen, Sten Rasmussen, Lucas Paulsen
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引用次数: 0

Abstract

Simulation-based training in computer-generated environments has always played an important role in clinical medical education. Recently, there has been a growing interest in using 360° videos of real-life situations for training in health professions. Several studies report positive results from using 360° Virtual Reality for individuals, yet there are currently no studies on collaborative 360° Virtual Reality training. In this paper, we evaluate how 360° Virtual Reality can support collaborative training in clinical medical education. The study population consisted of 14 medical students in semester 5 of their Bachelor's programme. The students were divided into three groups before watching and annotating a 360° video of an authentic learning situation inside a collaborative immersive virtual reality space. The original video shows a problem-based examination of the collateral and cruciate ligaments of the knee performed by students under the supervision of a professor. After training in collaborative 360° Virtual Reality, students then had to perform the same tests in a physical examination. The students' performance was subsequently evaluated by a professor with expertise in knee examinations. The results show that 12 out of 14 students received a score of 2 for one or more tests, thereby meeting the required learning objective. One student received a score of 1 and one student did not perform any of the tests. The students actively use the tools provided by the software and different communicative strategies when working collaboratively in 360° Virtual Reality, which enables them to perform the tests in the physical examination by transferring their constructed knowledge. The results indicate that our pedagogical design in collaborative immersive 360° Virtual Reality can become a relevant addition to face-to-face clinical medical training.

在临床考试中对医科学生进行 360° 虚拟现实协作培训。
计算机生成环境中的模拟训练一直在临床医学教育中发挥着重要作用。最近,人们对使用 360° 真实场景视频进行卫生专业培训的兴趣日益浓厚。有几项研究报告了针对个人使用 360° 虚拟现实技术所取得的积极成果,但目前还没有关于协作式 360° 虚拟现实培训的研究。在本文中,我们评估了 360° 虚拟现实如何支持临床医学教育中的协作培训。研究对象包括 14 名正在攻读学士学位课程第五学期的医科学生。学生们被分成三组,然后在一个协作式沉浸虚拟现实空间内观看真实学习情境的 360° 视频并做批注。原始视频展示了学生在教授指导下对膝关节副韧带和十字韧带进行的基于问题的检查。经过 360° 虚拟现实协作培训后,学生们必须在体检中进行相同的测试。随后,由膝关节检查方面的专业教授对学生的表现进行评估。结果显示,14 名学生中有 12 人在一项或多项测试中获得了 2 分,从而达到了要求的学习目标。一名学生只得了 1 分,一名学生没有进行任何测试。学生们在 360° 虚拟现实中协同工作时,积极使用软件提供的工具和不同的交流策略,这使他们能够通过迁移所构建的知识来完成体检中的测试。结果表明,我们在协作式沉浸 360° 虚拟现实中的教学设计可以成为面对面临床医学培训的相关补充。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Medical Education Online
Medical Education Online EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.00
自引率
2.20%
发文量
97
审稿时长
8 weeks
期刊介绍: Medical Education Online is an open access journal of health care education, publishing peer-reviewed research, perspectives, reviews, and early documentation of new ideas and trends. Medical Education Online aims to disseminate information on the education and training of physicians and other health care professionals. Manuscripts may address any aspect of health care education and training, including, but not limited to: -Basic science education -Clinical science education -Residency education -Learning theory -Problem-based learning (PBL) -Curriculum development -Research design and statistics -Measurement and evaluation -Faculty development -Informatics/web
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