What drives user interest and purchase of virtual 3D assets? An empirical investigation of 3D model attributes and pricing dynamics

IF 5.9 3区 管理学 Q1 BUSINESS
Jakob J. Korbel , Marc Riar , Thorsten Pröhl , Rüdiger Zarnekow
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引用次数: 0

Abstract

Virtual 3D assets, i.e., 3D models that form the basis of virtual environments, products, and goods, are essential for the creation of a future metaverse. However, we have limited knowledge about the market dynamics in which virtual 3D assets are traded and the indicators that influence their value and pricing − and thus the purchasing mechanisms. The present study draws on multi-attribute utility and value- and competition-informed pricing theory to determine what drives the purchase of virtual 3D assets using secondary data from the marketplace Sketchfab. The empirical analysis indicates that the sellers’ value perception of virtual 3D assets contradicts the users’ interest and that organizational sellers outperform individual sellers by relying to a higher degree on competition- and value-informed pricing. Based on our findings, we identify implications for both organizational and individual sellers to refine their pricing strategies in accordance with the unique dynamics of 3D virtual asset marketplaces.
是什么驱动了用户对虚拟 3D 资产的兴趣和购买?对 3D 模型属性和定价动态的实证调查
虚拟三维资产,即构成虚拟环境、产品和商品基础的三维模型,对于创建未来的元宇宙至关重要。然而,我们对虚拟三维资产交易的市场动态、影响其价值和定价的指标--以及购买机制--了解有限。本研究借鉴了多属性效用以及价值和竞争定价理论,利用市场 Sketchfab 的二手数据来确定虚拟 3D 资产购买的驱动因素。实证分析表明,卖家对虚拟三维资产的价值认知与用户的兴趣相悖,而组织卖家通过更大程度地依赖竞争和价值导向定价,表现优于个人卖家。根据我们的研究结果,我们确定了组织和个人卖家根据三维虚拟资产市场的独特动态完善其定价策略的意义。
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来源期刊
Electronic Commerce Research and Applications
Electronic Commerce Research and Applications 工程技术-计算机:跨学科应用
CiteScore
10.10
自引率
8.30%
发文量
97
审稿时长
63 days
期刊介绍: Electronic Commerce Research and Applications aims to create and disseminate enduring knowledge for the fast-changing e-commerce environment. A major dilemma in e-commerce research is how to achieve a balance between the currency and the life span of knowledge. Electronic Commerce Research and Applications will contribute to the establishment of a research community to create the knowledge, technology, theory, and applications for the development of electronic commerce. This is targeted at the intersection of technological potential and business aims.
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