Lei Cheng, Junpeng Hu, Haodong Yan, Mariia Gladkova, Tianyu Huang, Yun-Hui Liu, Daniel Cremers, Haoang Li
{"title":"Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments","authors":"Lei Cheng, Junpeng Hu, Haodong Yan, Mariia Gladkova, Tianyu Huang, Yun-Hui Liu, Daniel Cremers, Haoang Li","doi":"arxiv-2409.11854","DOIUrl":null,"url":null,"abstract":"Photometric bundle adjustment (PBA) is widely used in estimating the camera\npose and 3D geometry by assuming a Lambertian world. However, the assumption of\nphotometric consistency is often violated since the non-diffuse reflection is\ncommon in real-world environments. The photometric inconsistency significantly\naffects the reliability of existing PBA methods. To solve this problem, we\npropose a novel physically-based PBA method. Specifically, we introduce the\nphysically-based weights regarding material, illumination, and light path.\nThese weights distinguish the pixel pairs with different levels of photometric\ninconsistency. We also design corresponding models for material estimation\nbased on sequential images and illumination estimation based on point clouds.\nIn addition, we establish the first SLAM-related dataset of non-Lambertian\nscenes with complete ground truth of illumination and material. Extensive\nexperiments demonstrated that our PBA method outperforms existing approaches in\naccuracy.","PeriodicalId":501031,"journal":{"name":"arXiv - CS - Robotics","volume":"18 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Robotics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.11854","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Photometric bundle adjustment (PBA) is widely used in estimating the camera
pose and 3D geometry by assuming a Lambertian world. However, the assumption of
photometric consistency is often violated since the non-diffuse reflection is
common in real-world environments. The photometric inconsistency significantly
affects the reliability of existing PBA methods. To solve this problem, we
propose a novel physically-based PBA method. Specifically, we introduce the
physically-based weights regarding material, illumination, and light path.
These weights distinguish the pixel pairs with different levels of photometric
inconsistency. We also design corresponding models for material estimation
based on sequential images and illumination estimation based on point clouds.
In addition, we establish the first SLAM-related dataset of non-Lambertian
scenes with complete ground truth of illumination and material. Extensive
experiments demonstrated that our PBA method outperforms existing approaches in
accuracy.