A Function-Based Behavioral Modeling Method for Air Combat Simulation

IF 1.9 3区 计算机科学 Q3 AUTOMATION & CONTROL SYSTEMS
Tao Wang, Zhi Zhu, Xin Zhou, Tian Jing, Wei Chen
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引用次数: 0

Abstract

Today's air combat has reached a high level of uncertainty where continuous or discrete variables with crisp values cannot be properly represented using fuzzy sets. With a set of membership functions, fuzzy logic is well-suited to tackle such complex states and actions. However, it is not necessary to fuzzify the variables that have definite discrete semantics. Hence, the aim of this study is to improve the level of model abstraction by proposing multiple levels of cascaded hierarchical structures from the perspective of function, namely, the functional decision tree. This method is developed to represent behavioral modeling of air combat systems, and its metamodel, execution mechanism, and code generation can provide a sound basis for function-based behavioral modeling. As a proof of concept, an air combat simulation is developed to validate this method and the results show that the fighter Alpha built using the proposed framework provides better performance than that using default scripts.
基于函数的空战模拟行为建模方法
当今的空战已经达到了高度不确定的程度,在这种情况下,连续或离散变量的清晰值无法用模糊集来正确表示。模糊逻辑使用一组成员函数,非常适合处理这种复杂的状态和行动。但是,没有必要对具有明确离散语义的变量进行模糊化。因此,本研究的目的是从功能的角度出发,提出多层次的级联分层结构,即功能决策树,从而提高模型的抽象程度。该方法用于表示空战系统的行为建模,其元模型、执行机制和代码生成可为基于功能的行为建模提供良好的基础。作为概念验证,我们开发了一个空战仿真来验证这种方法,结果表明,与使用默认脚本相比,使用提出的框架构建的战斗机阿尔法具有更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Systems Engineering and Electronics
Journal of Systems Engineering and Electronics 工程技术-工程:电子与电气
CiteScore
4.10
自引率
14.30%
发文量
131
审稿时长
7.5 months
期刊介绍: Information not localized
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