Virtual reality to characterize anticipation skills of top-level 4 x 100 m relay athletes

Loïc Chomienne, Martin Egiziano, Laurine Stefanuto, Martin Bossard, Eulalie Verhulst, Richard Kulpa, Nicolas Mascret, Gilles Montagne
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Abstract

One marker of expertise in sport is athletes' ability to anticipate future events. In the 4 × 100 m relay, these anticipation skills are an essential asset for initiating their run at the right time. However, no study has focused on describing the underlying perceptual-motor processes involved. Virtual reality provides powerful tools to describe and understand these processes, overcoming the drastic constraints encountered in the real world. Nineteen athletes from the French national teams were immersed in a digital replica of the Stade de France and confronted with digital twins of potential partners based on motion capture. Their task was to initiate their run exactly when their virtual partner passed over a go-mark placed on the ground. The timing of different body motor events and visual behavior were measured and analyzed. Results showed that the execution of this highly constrained task is the result of a significant reduction in the variability of motor events preceding the start. These findings reveal the implementation of a perceptual-motor dialog until the initiation of the run. This study is a first step toward understanding the mechanisms underlying anticipation skills in the 4 × 100 m relay; it constitutes a preliminary step to the deployment of VR training protocols.

Abstract Image

用虚拟现实技术描述顶级 4 x 100 米接力运动员的预判能力。
运动员对未来事件的预测能力是体育专业技能的标志之一。在 4 × 100 米接力赛中,这些预测能力是运动员在正确的时间开始跑动的重要资产。然而,目前还没有研究重点描述相关的感知-运动过程。虚拟现实技术为描述和理解这些过程提供了强大的工具,克服了现实世界中遇到的巨大限制。来自法国国家队的 19 名运动员沉浸在法兰西体育场的数字复制品中,并与基于动作捕捉的潜在合作伙伴的数字双胞胎面对面。他们的任务是在虚拟伙伴越过地面上的前进标记时,准确地启动跑步。对不同身体运动事件和视觉行为的时间进行了测量和分析。结果表明,在执行这项高度受限的任务时,起跑前运动事件的可变性显著降低。这些发现揭示了在跑步开始之前,感知与运动之间存在着对话。这项研究为了解 4 × 100 米接力赛中预测技能的基本机制迈出了第一步,也是部署 VR 训练方案的初步步骤。
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