Immersive gaze sharing for enhancing education: An exploration of user experience and future directions

Yuval Kahlon , Weiheng Hu , Momoko Nakatani , Santosh Maurya , Takuya Oki , Jiang Zhu , Haruyuki Fujii
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Abstract

Gaze sharing (GS) technology enhances communication between human interlocutors. Essentially, GS consists of sharing information regarding one's visual attention with another person, by automatically marking one's current point of interest on a digital display. The benefits of this technology for education have been demonstrated by researchers. However, since most GS systems relay gaze information using flat monitors, they impede natural communication between interlocutors who are co-located (as glancing at the display diverts their attention from the physical space). Acknowledging this limitation, immersive gaze sharing (IGS) systems have been recently developed. IGS systems utilize the power of Extended Reality (XR) technology to superimpose gaze information directly onto one's visual environment, and are therefore a promising tool for enhancing human communication in education. Currently, we know little regarding how users experience IGS, to guide its development. To bridge this gap, we have executed an exploratory user study of IGS with learners and instructors, using Mixed Reality (MR) technology. A quantitative and qualitative analysis of users' feedback and behavior has shed light on the differences between instructors and learners in terms of their needs, abilities and preferences. On this basis, guidelines for developing IGS systems are proposed, towards their integration into our future educational practices.

沉浸式凝视共享促进教育:探索用户体验和未来方向
目光共享(GS)技术可增强对话者之间的交流。从本质上讲,GS 包括通过在数字显示屏上自动标记一个人的当前兴趣点,与他人共享有关其视觉注意力的信息。研究人员已经证明了这项技术对教育的益处。然而,由于大多数通用注视系统使用平面显示器传递注视信息,因此妨碍了同处一地的对话者之间的自然交流(因为瞥一眼显示器会转移他们对物理空间的注意力)。考虑到这一局限性,最近开发出了沉浸式目光共享(IGS)系统。身临其境凝视共享系统利用扩展现实(XR)技术的力量,将凝视信息直接叠加到人的视觉环境中,因此是增强教育领域人际交流的一种很有前途的工具。目前,我们对用户如何体验 IGS 以指导其开发知之甚少。为了弥补这一不足,我们利用混合现实(MR)技术,对学习者和教师进行了一项关于 IGS 的探索性用户研究。通过对用户的反馈和行为进行定量和定性分析,我们发现了教师和学习者在需求、能力和偏好方面的差异。在此基础上,提出了开发 IGS 系统的指导方针,以便将其纳入我们未来的教育实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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