Enhancing medical anatomy education with the integration of virtual reality into traditional lab settings.

IF 2.3 4区 医学 Q1 ANATOMY & MORPHOLOGY
Clinical Anatomy Pub Date : 2024-09-08 DOI:10.1002/ca.24213
Andres Neyem, Matías Cadile, Sebastián A Burgos-Martínez, Emilio Farfán Cabello, Oscar Inzunza, Macarena Soto Alvarado, R Shane Tubbs, Nicolás E Ottone
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Abstract

In medical education, traditional anatomy labs have relied heavily on the hands-on dissection of cadavers to teach the complex spatial relationships within the human body. However, the advent of virtual reality (VR) technology offers the potential for significantly enhancing this traditional approach by providing immersive, interactive 3D visualizations that can overcome some of the limitations of physical specimens. This study explores the integration of VR into a traditional gross anatomy lab to enrich the learning experience for medical students. Methods included the deployment of a VR application developed to complement the dissection process, featuring detailed 3D models of human anatomy that students could manipulate and explore digitally. Approximately 60 s-year medical students participated in the lab, where they engaged with both traditional dissection and the VR application. Results indicated that the VR integration not only increased engagement and satisfaction but also improved the students' ability to understand anatomical structures and their spatial relationships. Moreover, feedback from students suggested more efficient learning and retention than with traditional methods alone. We conclude that VR technology can significantly enhance medical anatomy education by providing an adjunct to traditional dissection, potentially replacing certain aspects of physical specimens with digital simulations that offer repeatable, detailed exploration without the associated logistical and ethical constraints.

将虚拟现实技术融入传统实验室环境,加强医学解剖学教育。
在医学教育中,传统的解剖实验室主要依靠动手解剖尸体来教授人体内部复杂的空间关系。然而,虚拟现实(VR)技术的出现提供了身临其境的交互式三维可视化效果,可以克服实物标本的一些局限性,从而大大增强了这种传统方法的潜力。本研究探讨了如何将 VR 技术融入传统的大体解剖实验室,以丰富医科学生的学习体验。方法包括部署一个为补充解剖过程而开发的 VR 应用程序,该应用程序具有详细的人体解剖三维模型,学生可以对其进行数字操作和探索。约有 60 名医学系一年级学生参加了该实验室,他们同时使用了传统解剖方法和 VR 应用程序。结果表明,VR 整合不仅提高了参与度和满意度,还提高了学生理解解剖结构及其空间关系的能力。此外,学生们的反馈表明,与传统方法相比,VR 技术能更有效地提高学习和记忆效率。我们得出的结论是,VR 技术可以大大提高医学解剖学教育,为传统解剖提供辅助手段,有可能用数字模拟取代实物标本的某些方面,提供可重复的详细探索,而不会受到相关的后勤和伦理限制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Clinical Anatomy
Clinical Anatomy 医学-解剖学与形态学
CiteScore
5.50
自引率
12.50%
发文量
154
审稿时长
3 months
期刊介绍: Clinical Anatomy is the Official Journal of the American Association of Clinical Anatomists and the British Association of Clinical Anatomists. The goal of Clinical Anatomy is to provide a medium for the exchange of current information between anatomists and clinicians. This journal embraces anatomy in all its aspects as applied to medical practice. Furthermore, the journal assists physicians and other health care providers in keeping abreast of new methodologies for patient management and informs educators of new developments in clinical anatomy and teaching techniques. Clinical Anatomy publishes original and review articles of scientific, clinical, and educational interest. Papers covering the application of anatomic principles to the solution of clinical problems and/or the application of clinical observations to expand anatomic knowledge are welcomed.
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